Hi all, I'm an old time RPG Maker XP user who is just getting into VXA and making a simple game to start with. I need to make a sprite of the PC's mother lying in bed, and was wondering how people typically go about doing this. I looked around the forums but wasn't able to find a thread so I'm posting here. My first instinct was to put the sprite on the top tile of the bed and then overlay the "blanket" tile over it, but of course we are dealing with one tile height sprites here so that did not work. How do people usually deal with this? Thanks in advance for the help, it is much appreciated!
How to create a character sprite sleeping in bed?
● ARCHIVED · READ-ONLY
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Use an Image Editor to make a special sprite that is larger than 1 tile, giving it a bit of extra "Padding" under it.
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You event the top of the bed whether the person is sleeping or the bed is empty.
The bottom half of the bed is just regular mapping. (You can map both the top and bottom of the bed for ease, but it will never show with this implementation.)
There is no graphic for the person "getting out of bed." They just appear.
BED EVENT
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You use the graphic from the tile set for the top of the bed for the first (unconditional) page of the event.
You use the picture of Mother asleep as the second page of the event - condition set to switch named, for example, "Mother Asleep."
Character Event
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Whenever Mother chooses to go to sleep, you set the switch, "Mother Asleep" to true.
Set it to false when you want her "up."
You need to understand switches to do this, but it is not hard. -
Great thanks so much for the help!
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I forgot to mention that you also must set the sprite for the mother to transparent when you set the "mother asleep" switch. You can do this by making the mother event have an additional page with no graphic, set as a conditional to when the mother asleep switch is on
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What are the license terms for the sprites in this thread? Who do I need to credit?