Is there a way to test to see if you're testplaying on the field or in a battle in order to excecute different things only if in testplay, other than turning on a switch "Not Testplaying" at the beginning of the game? It's a bit long-winded to explain so I'll skip that.
How to condition for testplay?
● ARCHIVED · READ-ONLY
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in a script call you can check the value of $TEST, which will be true on testplay and false if not.
if $TEST # Do testplay thingselse # Do non-testplay thingsendYou can use the script option in the last page of conditional branches to check the variable. simply putting in $TEST in the text box will have make it do special things only for testplays. -
Solved :p
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