How to change speed of battle messages?

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Started by ultrabonz 4 posts View original ↗
  1. Hello everyone!

    I would like the battle messages to stay a bit longer. Things are happening a bit too fast for my taste.

    I guess this means I have to make the whole battle slower.

    How can I do that?
  2. On Window_BattleLog



    Code:
      def message_speed
        return 20
      end
  3. I constantly find myself coming back to this topic, very helpful for beginners like myself in getting my game's battles to be the right speed.

    However, I've run into a bit of a snag - figured it may be better to post here instead of making a new topic, since it's essentially the same issue.

    Is there a way to make specific messages, such as states being applied/removed, delay on the screen for longer?  And can this be customized to only affect specific states/skills?

    I'm having issues where the normal battle speed is good (even a little slow at times), but special conditions and messages that may need to be visible longer tend to 'flash' across the screen a bit too quickly for my liking.

    Additionally, I'd like there to be a little bit more delay after the final enemy is killed before the victory screen appears.  Is there an easy way to do either of these?

    Thanks in advance.  For the record, I am using a bunch of Yanfly scripts for combat - most notably the Yanfly Battle Engine & Yanfly Victory Aftermath scripts.
  4. Nope, you make a new topic for your own issue, thank you.

    Closed.