How do I go about benchmarking the performance of an event?
How to benchmark events?
● ARCHIVED · READ-ONLY
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Oh, that would be good to know ^_^
Perhaps an edit to the profiler script Archeia released to only track events methods and such? -
Not sure how you will do it.
But if you only want to see, how good your FPS are in game, then you can use:
Bandicam for it.
If you have Nvidia, then you could use ShadowPlay, because it doesn't affect the performance at all. ;)
If you need to know, how long it needs till it execute events, seen one here uploaded. (\s/) -
You could log the amount of seconds in a variable via a parallel process event triggered by the event you want to log and display that in the UI.
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Does RPG Maker not have access to Benchmark?
Code:Benchmark.measure { code } -
If it's just one event, I think you can using benchmark and make the code to be like this
Code:alias aliased_update updatedef update if @id == your_event_id Benchmark.measure { aliased_update } else aliased_update endend