Me and my brother need help with how to alter the way the battle system meny works. We suppose it pure scripting which controls the way the rows and options that the player have when battling, sadly we have nun scripting knowledge kind of.
How we would want the battle meny rows to behave.
Battle Meny: (picture "1")
-Attacks --> submeny (where the player choose which attack, see picture "2") --> Final meny (picture "3") where the player select the power level of the attack.
-Items
-Run
__End of Turn__
When you enter a battle we want the players to have the meny looking like the picture called "1". when pressing the first option we want the player to face a new row of "attacks" (picture "2"),which when pressing on go to the final meny seen in picture "3".
Any ideas? Thanks in advance