One of my party members cannot eat meat for plot-related reasons, and another eats exclusively meat. Is there a way to separate meats and non-meat foods into different "types," and make some actors incapable of eating certain types of food? Thanks so much!
How to add types/restrictions on consumable items?
● ARCHIVED · READ-ONLY
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Yanfly's item requirements plugin comes to mind
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Thanks for the recommendation, will poke around in that plugin and post the resultsYanfly's item requirements plugin comes to mind
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no problem :)
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This only seems to work in battle, which isn't very helpful, since my RPG has no battles in it. Even if the restrictions are in place, you can still use items on anyone from the menu outside of battle. Is this just a limitation of this plugin, or am I missing something?no problem :)
EDIT: never mind, it works. I was just overlooking something. -
Moved to Plug-In Requests
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Update, it doesn't work, I was overlooking something again. Apologies
Anyway, I think it takes the class of the leader into consideration, not who the item is being used on, since the leader is technically the one using the item. Weird. Does anyone know how to fix that, or is that just how this plugin is? -
is that so? must admit I haven't used it myself that much lately. In my defense you didn't state it was for outside battle lol
More seriously thoug you could always make a request for a plugin on the forum here to suit your need. If you ask nicely I'm sure someone will pick it up
Actor: x
Actor: x, x, x
– Requires actor(s) ID ‘x’ to use the item. If the actor isn’t the one using the said item, then the item is disabled and cannot be used regardless of other conditions.
Not Actor: x
Not Actor: x, x, x
– Requires the actor using the item to NOT be actor ID ‘x’. If the actor’s ID matches one of the listed ‘x’, then the item is disabled and cannot be used regardless of other conditions.
should not be about the lead actor. Anyway I see bgillisp had the same thought as me lol