Not in the battle that you select what you want to character to do, but in a hand to hand battle making the player have a certain control that allows them to attack a monster.
thanks
How do you make the player fight?
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Please describe what kind of control you want the player to have.
The regular way you mentioned is the only type of battle available in default.
If you want something else as a battlesystem, you need to change the engine with scripts. There are about one or two dozen fan-made battlesystems available, but to tell you which one might be of use to you we need a better description of what you want. -
I want the player to press the 'a' key and to change the graphics so it looks like the player sprite is slashing with a sword. and is the plaer does this next to the enemy (monster sprite) it will damage it, preferably i want it so if it is done next to the monster event 4 times the monster event will disapear as if it has been defeated.Please describe what kind of control you want the player to have.
The regular way you mentioned is the only type of battle available in default.
If you want something else as a battlesystem, you need to change the engine with scripts. There are about one or two dozen fan-made battlesystems available, but to tell you which one might be of use to you we need a better description of what you want. -
So you want a battle system where the action all takes place on the map, rather than a separate battle screen? I forget what those are called.
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YeahSo you want a battle system where the action all takes place on the map, rather than a separate battle screen? I forget what those are called.
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What you need is one of the action battle system scripts - there are four or five different ones, two of which (Pearl and Saphire) are linked on the master script list, the others you have to search the forum for.
Be warned: the ABS scripts require a lot of work to set them up correctly, those are NOT for new users. You need to know how to handle notetags, variables and switches before you can setup an ABS script. -
Not that I'm going to use this for my current game... but is there a way so that long distance combat is on the map, and close combat is the default way?What you need is one of the action battle system scripts - there are four or five different ones, two of which (Pearl and Saphire) are linked on the master script list, the others you have to search the forum for.
Be warned: the ABS scripts require a lot of work to set them up correctly, those are NOT for new users. You need to know how to handle notetags, variables and switches before you can setup an ABS script. -
I've moved this thread to RGSS3 Script Requests. Please be sure to post your threads in the correct forum next time. Thank you.
Oddball, please don't detour someone else's threads with your own questions (that don't even relate to your current game). Please create a new thread where you can discuss your own application of the scripts and have all your questions answered, so people can assist to help the OP here without cluttering the thread. Thanks :)