I'd like to know if there's a way to make an enemy unable to be hit with a specific spell.
How do I make an enemy resistant to a skill?
● ARCHIVED · READ-ONLY
-
-
Unable to be hit with the skill, no. But you can make it so that they are unable to take damage from that skill, just give that skill an element type they are immune to. You can even give that skill a unique element type just for this purpose too if you wish.
And if the skill adds states, just make the enemy immune to those states (state resist * 0% will do that for you). -
Or you could give that particular enemy a state from the get-go e.g. by a troop event set on turn zero, or by giving it a passive state. The state would have no icon or do anything, but would act as a marker.
In your damage formula, check if the enemy has this state. If yes, zero damage, if no, normal damage. -
This works great, thank you!Unable to be hit with the skill, no. But you can make it so that they are unable to take damage from that skill, just give that skill an element type they are immune to. You can even give that skill a unique element type just for this purpose too if you wish.
And if the skill adds states, just make the enemy immune to those states (state resist * 0% will do that for you).