How do i make a enemy protect from debuffing ATK/DEF/etc.?

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Started by ScoopJohn 8 posts View original ↗
  1. How do i make an enemy/actor protect from debuffing skills?
  2. Normally you make the enemy or actor resistant to certain States which perform the debuff.

    At least that's how I handle it.  Conceptually it makes sense.  Maybe Slow and Tangle do the same thing (debuff AGI) but maybe a Spider resists Tangle but not Slow.
  3. You could also have a skill which inflicts a debuff resist state.
  4. captainproton said:
    You could also have a skill which inflicts a debuff resist state.
    How?
  5. You can use the "debuff rate" feature if you're using the "debuff" effect
  6. Just in case you are asking 'how' as in 'show me how to...' :

    For actor(s) :

    1) Go to the your project's Database (hotkey: F9);

    2) Click on the 'Actors' or 'Classes' tab (either one is fine, depending on how you will utilize classes in your game);

    3) Double-click on one of the empty spaces under 'Features';

    4) In the pop-up window, look at the second line under the 'Rate' tab - it will read as 'Debuff Rate'. Click on the button next to it;

    5) Select the parameter that you want protected from debuffing, eg. ATK;

    6) Next, set then % below it to zero (if you want complete immunity).

    For enemies, it is the same thing, just go to the 'Enemies' tab and repeat the process stated above.
  7. John Leagsdurg said:
    How?
    Create a state in the database. We'll call it Flawless. Have it last, say, 3-5 turns, and remove upon battle end. In the state's effect box, tick the resist debuff boxes. Create an item; we'll call it Super Elixir. Make it In-battle only, rather than From The Menu, and applicable either to User or Ally. In the effects box, have it apply the Flawless state.

    You can also create a skill with the same effect, of you like.
  8. captainproton said:
    Create a state in the database. We'll call it Flawless. Have it last, say, 3-5 turns, and remove upon battle end. In the state's effect box, tick the resist debuff boxes.

    Create an item; we'll call it Super Elixir. Make it In-battle only, rather than From The Menu, and applicable either to User or Ally. In the effects box, have it apply the Flawless state.

    You can also create a skill with the same effect, of you like.
    Thanks.