How do I change screen tink with Terrax-Moghunter setup?

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Started by Snarkyfork 1 posts View original ↗
  1. I am using the terrax lighting plugin with the moghunter timesystem and in the terrax notes it says to place a command like this "Daynight color 0 #222222" in the plugin commands to change tinking but it doesn't seem to work. Likewise, in the plugin perimeters for the moghunter time system there is an option to change tinting but it also doesn't seem to have any effect. Am I missing something?

    Since the setup uses the terrax lighting tints I would assume it would be the terrax plugin that I need to change.

    Edit: It is the terrax plugin that needs adjusting to alter the tink... I managed to do it by changing the settings in the terraxlighting.js file itself but I would still love to know if it can be done in game using a command of some sort.

    terraxlighting.js
    if (new_phase != moghunter_phase) {
    moghunter_phase = new_phase;
    var newtint = '#000000';
    var mogtint = $gameVariables.GetMogTintArray();
    if (new_phase == 0) {
    newtint = mogtint[0];
    }
    if (new_phase == 1) {
    newtint = mogtint[2];
    }
    if (new_phase == 2) {
    newtint = mogtint[2];
    }
    if (new_phase == 3) {
    newtint = mogtint[2];
    }
    if (new_phase == 4) {
    newtint = mogtint[4];
    }
    if (new_phase == 5) {
    newtint = mogtint[5];

    In the TerraxLighting readme it says:

    Step 6:(optional, always supply 6 colors, only needs to be called once)
    If you do not like the default colors you can change them with the following plugin call:
    plugin command : tls_moghunter tint #555555 #FFEFD5 #FFFFFF #EEE8AA #555555 #111111
    The colors are for: Dawn, Rise, Day, Set, Dusk, Night

    But how do I use this to change the tint of a certain time of day?