Since the setup uses the terrax lighting tints I would assume it would be the terrax plugin that I need to change.
Edit: It is the terrax plugin that needs adjusting to alter the tink... I managed to do it by changing the settings in the terraxlighting.js file itself but I would still love to know if it can be done in game using a command of some sort.
terraxlighting.js
if (new_phase != moghunter_phase) {
moghunter_phase = new_phase;
var newtint = '#000000';
var mogtint = $gameVariables.GetMogTintArray();
if (new_phase == 0) {
newtint = mogtint[0];
}
if (new_phase == 1) {
newtint = mogtint[2];
}
if (new_phase == 2) {
newtint = mogtint[2];
}
if (new_phase == 3) {
newtint = mogtint[2];
}
if (new_phase == 4) {
newtint = mogtint[4];
}
if (new_phase == 5) {
newtint = mogtint[5];
moghunter_phase = new_phase;
var newtint = '#000000';
var mogtint = $gameVariables.GetMogTintArray();
if (new_phase == 0) {
newtint = mogtint[0];
}
if (new_phase == 1) {
newtint = mogtint[2];
}
if (new_phase == 2) {
newtint = mogtint[2];
}
if (new_phase == 3) {
newtint = mogtint[2];
}
if (new_phase == 4) {
newtint = mogtint[4];
}
if (new_phase == 5) {
newtint = mogtint[5];
In the TerraxLighting readme it says:
Step 6:(optional, always supply 6 colors, only needs to be called once)
If you do not like the default colors you can change them with the following plugin call:
plugin command : tls_moghunter tint #555555 #FFEFD5 #FFFFFF #EEE8AA #555555 #111111
The colors are for: Dawn, Rise, Day, Set, Dusk, Night
But how do I use this to change the tint of a certain time of day?