I've found that messages in battle ("___ used X skill!") don't stay on screen long enough between actions. Has anyone else managed to fix this?
How do I change how long battle messages stay on screen?
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I have often wondered about this as well, a lot of my enemy attacks are jokes and the text is on screen so quick its hard to read them.
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Use this plugin, show action name .
RMV – Action Name
or
Slow battle speed . Rpg_windows.js
Window_BattleLog.prototype.messageSpeed = function() {
return 16; -
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