How can i make a character change "forms" during battle?

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Started by Akirasteel 8 posts View original ↗
  1. at the moment i just have skill called "Swift Shift" skill type"shift" that increases luck and agility a fair bit. However in Battle you can continually use the skill to stack.

    Anyone know how i can make it into something that can only be used once till another "Form" is used?

    ah nvm i figured it out XD big derp on my part

    wait nvm again no i didnt unless theres a different way to use states?

    <Shaz: merged posts>
  2. Just a reminder it's not a good idea to post more than once in a row, you can use the Edit button to change your last post if no new replies have been made.

    Also I do not understand what you are trying to do.
  3. He is basically wanting to do techniques that change the actor's class for a bit instead of upgrading the status, from what I get.
  4. best way to think of it is like the forms of Deoxys except as a skill does that help?

    also my apologies for the multi posting i didn't find the edit till after

    or like how humans usually get stronger when turning into a werewolf
  5. You could try making a common event that changes the class of the character for one with the changes you want.
    But I'm pretty sure you'd need one technique/common event combo per character with it...
  6. Akirasteel said:
    or like how humans usually get stronger when turning into a werewolf
    I've done this, it's simple to execute (like 3 lines of event) but a pain to set up.

    You'll need 2 actors (how you juggle them and divy up XP is up to you) make sure they have the same skillsets and weapons if this is a 'normal' tranformation, Then you just write a common event (mine was triggered by an item - just set it's use to trigger a common event) and have it play an animation/SE/etc and 'change party members' and put the alternate version in. (if you do this in battle though it makes the original party member run off-screen and the new one run back on, which is a bit... odd...)

    If you want to do this as a 'universal' battle form (or w/e) you just make the item applicable to all the members, otherwise make it only work for the one who's going to transform. 
  7. ty so much
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