Hi.
First I am not a English native language. Be patient!
This is my problem:
During the game, I need change some element in the map. For reach this, I make a copy of map and add changes. With events I bring the hero in the map modified. This mean double work and double problems or errors.
Is there some easy way?
How can I change tileset with event?
● ARCHIVED · READ-ONLY
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Tutorials is where you post tutorials (= step-by-step guides), not where you ask for help.
I've moved this thread to MV Support. Thank you.
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What exactly is this element you need to change?
This seems something that can easily be solved with switches!
Edit: oh, if you mean something on the map itself(first layer), why not use common events to call upon whatever event needs to be done in the map? -
events will only allow you to show B through E tiles.
if you want to change something related to the A tiles, you gonna have to make a custom tileset containing that edit, and load it onto an event.
would help if you showed us a picture of how it looks like. -
There are several ways to change the map, each having different advantages and disadvantages.
Which way to use depends in what the changes are - minor changes are best ddone with events, bigger changes sometimes are best with different maps, sometimes with redirects and sometimes with scripts/Plugins.
For better help we would have to see an example or a description of the changes.