Hello, this is Victor (Schlabuffo). I am here to share my project with you in order to form our crew.
So here we go:
HOPE Chapter 1
A post-apocalyptical rpg
You play the role of Hope, a mercenary and caravan guard searching for her master, Frank.
The concept: A tactical game on a post-apocaliptic world. Main enemies are zombies, which will make us develop a special tactical battle system. Also you can fight raiders, gangs, and all the threats worthy the end of the world…
The system: Tactical turn-based Rpg. Similar to Ogre Battle, which means gameplay fluctuates between dialogue cut-scenes and battles. You move directly from one location to another. There will be towns and cities to recruit party members, buy equipment, etc, but not actual mapping.
Our goal: Create a first chapter, some hours of gameplay wirh professional presentation. A simple game, but unique and beautiful. Then upload it for free in order to share our good work with the world. Maybe searching financial aid (kickstarter or a company) if the reception is good.
What will do our project different? Details.
As the concept creator and writer, let me tell you: there are lot of games, what I am trying is to tell a story.
Strong characters, adult motivations, catchy dialogues.
I want you to join me in order to create something special. I am not that cocky to think we will be different. But if we make it special, I think that’s a success. This is not my project, is just my idea of a project. When we begin, will be our project, and we all should care to make maybe simple (due to resources and time), yet an elaborate project.
Do we pay? No. We are doing a free-to-play chapter of a possible project. Which means if there is good reception, we can plan a kickstarter in order to extend the game and make it commercial. If that happens, the crew who created Chapter one will be the core to develop the game, and since that moment we all (yes, me too!) will be payed for our work.
What we need (Finally!)
As I told before I think I can handle myself with the plot, characters and story. So that's what I am asking for:
Artist/Animator: You know what that means. Portraits and characters, basically. As I told there’s no map need, instead of that we are using some illustrations and maybe character expressions while dialoguing. But what I am explaining that? You are the artist! You tell me how we will do it :)
Scripter: To arrange the battle system and cleanse bugs. If you have your own scripts you want to share in “Hope”, we can discuss it as long they fit in the game!
More? If you don’t fit on these two descriptions but you want a join, write some lines about your habilities and ideas and we may consider it. For example some character designer, than is willing to provide character ideas and backgrounds, is fully welcomed to join the team.
If you are interested, answer the thread or pm me! No hesitation to ask doubts or give feedback!
Thanks,
Victor
HOPE Chapter One
● ARCHIVED · READ-ONLY
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Uploading some stuff!
This is my character sheet for the story, in order to attract that artists willing to give those fellas a face :)
Hope is the main character, the others are battlers that you can join during the game.
CHARACTERS
Hope: The true heroine any tale needs.
Nine: A young and fine companion.
Lineus Spector: A disciple of the Church of Burt, and by extension adept of fire-based weapons.
Weasel: An opportunist, rider, and bard.
Mask: A mysterious man wielding a mysterious sword.
Ulysses: One of the eldest mercenaries, he always has a good word for the lost.
Eightball: A big and black son of a gun.
Alessio: A mercenary that uses a bow.
Milene: A young woman that pretends to know everything about cards and knives.
Rita: A big, strong woman that protects an orphan.
Erik: A little boy that learned to use a gun for his own convenience.
Guo-Tie: An enormous but kind asian man.
Coming soon: The place where the story happens and some locations ideas!