hiddenone's MV Resource Warehouse

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Started by hiddenone 1210 posts Page 58 of 61 View original ↗
  1. @ErinPrimette Those generator parts don't have any faceset pieces, I only did the sprite bits for them.
  2. Will they show up in the generator despite that?
  3. @ErinPrimette Yes, they should still appear since they have variation files.
  4. Hello all.

    brand new to this forum and the hobby. I love the sprites and pieces here! I was wondering how do i use the "sprite templates" and actually modify them in the generator? I tried the load settings but they only look for json assets not pngs.

    Also, I am using MZ if that matters, but most of it seems to be the same.
  5. MV_People4_3.png

    I made the SV of MV_People4_3
    it's the old rules
    used your resource
    so inform you
    I will also inform others
  6. awsome..but i failed download the generator pack.is it any other way
  7. Fantastic art always @hiddenone! Very nicely done! Always impressive for sure!

    Question... do you think maybe just possibly pretty please you could consider making taller sprite pieces/pack to work with Schlangan's Generator?
  8. @ct_bolt That's unlikely, if only because I tried to set them up with Schlangan's generator a while back and failed miserably. :rswt It would be nice if they could be used in the generator, I'm just don't have the time to learn how to make that generator behave at the moment.
  9. hiddenone said:
    @ct_bolt That's unlikely, if only because I tried to set them up with Schlangan's generator a while back and failed miserably. :rswt It would be nice if they could be used in the generator, I'm just don't have the time to learn how to make that generator behave at the moment.
    Okee dokee, no worries

    but I would totally be willing to make it work and port it all to the generator for us all :)
    ...but I just need the pieces separated and stuff

    ..but for real no biggie if not, I fully understand time constraints and such just really would love to make generated taller sprites with your outstanding artwork :cutesmile:

    Sooo in summary if you got pieces, etc for the awesome taller sprites that would be awesome! but also totally cool if not... just appreciate the work you do either way :cutesmile::thumbsup-right:

    Actually to be perfectly honest it ultimately wouldn't even only be for me to end up for the generator, I actually have plans to make a layering plugin that I would love to use the pieces of taller sprites with ;)

    Oh & many thanks for the quick response too :cutesmile:

    Edit:
    The sprites I refer to when talking about the taller sprites are the Hine Sprite Series ones.
    (not sure if I was confusing or not)
    ...I don't really ever know how to make a well worded post lol
  10. this good very good list.
    sv battler enemies i'm looking for. will use for personal use.

    the helmet knight in your blog is good too. full helmet knight.
  11. These are amazing.

    Can I use them in RPG Maker MZ?
  12. Aukan said:
    These are amazing.

    Can I use them in RPG Maker MZ?
    As long as you own MV, you can. Some of these are edits of the MV RTP, so that means you have to own MV to use them.
  13. With the soldier battler, is it ok if I ask for some recolors?
  14. Hey.

    I did download the kitchen sink package, which should contain everything, but... Well, I have an issue with the animal character, for which I downloaded the pack.

    I think this image speaks for itself.

    1678201740685.png

    So the face sets do change, but other parts do not. I can't find any parts that I was supposed to add/replace to fix this, like with the neck/shoulder parts.

    Are those parts only for character faces? Because I think (or hope) you just forgot to add those parts to the download, when you made the kitchen sink folder. If that is the case, please share the missing parts. :) This has so much possibilities, but without those parts, none of it will work.

    I did try to add the beast folder separately, but that link doesn't work.
  15. @Semolous29 I already responded in your request thread, but I'll repeat it here: yes, you can repost my soldier sprite to get recolors of it in your request thread.

    @JohnDoeNews The thing with the generator is that you can't change the base body without some workarounds. I found those out with MZ, so for these MV pieces I had to jump through some hoops to get it working. The beastman bodies should be found under the Facial Mark section (unless I'm remembering wrong :rswt ), so you need to change both the Face and Facial Mark to get all the pieces to show.
  16. hiddenone said:
    @Semolous29 I already responded in your request thread, but I'll repeat it here: yes, you can repost my soldier sprite to get recolors of it in your request thread.

    @JohnDoeNews The thing with the generator is that you can't change the base body without some workarounds. I found those out with MZ, so for these MV pieces I had to jump through some hoops to get it working. The beastman bodies should be found under the Facial Mark section (unless I'm remembering wrong :rswt ), so you need to change both the Face and Facial Mark to get all the pieces to show.
    Awesome. Ill take a look at it again in the morning. I am glas it wasnt useless after all. The parts look amazing, so it would be nice if it could be used too.

    Thanks for the quick reply too. Always nice.
  17. How can we download the files? And thank you too
  18. Originally, I didn't have the confidence to share because I didn't have enough skill in painting.
    However, recent technology has new technology support, so
    just share this mask

    I think your material is missing this



    123.png
  19. @sunhihi do not hijack resource threads to post your own. This is a forum rule that I've already mentioned to you once this week.

    #4. thread hijacking (posting in another person's thread with your own questions/resources etc. that leads the focus away from the original topic and onto you)
  20. Ms Littlefish said:
    @sunhihi do not hijack resource threads to post your own. This is a forum rule that I've already mentioned to you once this week.

    #4. thread hijacking (posting in another person's thread with your own questions/resources etc. that leads the focus away from the original topic and onto you)
    Ok, let me remove the resource first
    Get my discussion thread tomorrow to share