So I recently installed Yanfly's side-battle for my game, and it runs good! Only thing is the battle test will stop because it's looking for a graphic belonging to my character, who in this case, is Luigi.
Through trial and error I figured out to get the initial battler graphic to work, but now it's looking for a second graphic if I win or lose the test fight. What sprites are they looking for? And how do I format them to get them to appear? Same goes for a number 3 file if I try to use an item
I hope I'm wording what I mean right
Help with Yanfly's Side-view battle
● ARCHIVED · READ-ONLY
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I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.
When you request help with scripts, please include a link to the script (do not paste the whole thing into your post) to make it easier for people to look up.
I would imagine there would be something in the documentation / script header that says what poses you need. -
Ah, didn't see where to post it, thanks for being patient with me
https://github.com/Archeia/YEARepo/blob/master/Battle/Visual_Battlers.rb
This is one of the three scripts I used, I'm assuming this is the one I need to be looking at -
winning or loosing doesn't require a graphic by default, and neither does that visual battler script.
Have you added any script that affect the battleend messages?
And could you please post a screenshot of the error message for us to see what it really says?