Help with XS Audio

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Started by final513 7 posts View original ↗
  1. Is it possible for XS Audio to also have randomized boss themes as well? I know that bosses are more of an event, but this would be perfect if I could have it for bosses as well. Thanks for any input. 
  2. for that you need to create a ramdom  method but it can create via event and please post the original link of the script for help us to help you
  3. Hum if you allow me 2 day for study the script I think I can do something...
  4. Oh great :D Thanks for the help :D
  5. @Op

    Why would you want to have random boss music?

    I see why you could do that but then that would affect the battle emotions.

    I also don't remember any RPG to my knowledge ever doing that but best of luck.
  6. ShinGamix said:
    @Op

    Why would you want to have random boss music?

    I see why you could do that but then that would affect the battle emotions.

    I also don't remember any RPG to my knowledge ever doing that but best of luck.
    Few reasons. First, my game is kind of a nostalgia trip for music, so its gonna be great going into a battle (or boss) and never knowing what you're gonna hear. I understand the whole mood thing, but I think it'll work well. Second, I get tired of hearing the same music over and over for a long RPG. So with the large selection and randomness, it'll bring up the mood for every battle.