Is it possible for XS Audio to also have randomized boss themes as well? I know that bosses are more of an event, but this would be perfect if I could have it for bosses as well. Thanks for any input.
Help with XS Audio
● ARCHIVED · READ-ONLY
-
-
for that you need to create a ramdom method but it can create via event and please post the original link of the script for help us to help you
-
Hmm, I'm not too program savy. Is there some tutorial out there that can help make it?
Here's the link: http://www.rpgmakervxace.net/topic/2355-xs-battle-audio/ -
Hum if you allow me 2 day for study the script I think I can do something...
-
Oh great :D Thanks for the help :D
-
@Op
Why would you want to have random boss music?
I see why you could do that but then that would affect the battle emotions.
I also don't remember any RPG to my knowledge ever doing that but best of luck. -
Few reasons. First, my game is kind of a nostalgia trip for music, so its gonna be great going into a battle (or boss) and never knowing what you're gonna hear. I understand the whole mood thing, but I think it'll work well. Second, I get tired of hearing the same music over and over for a long RPG. So with the large selection and randomness, it'll bring up the mood for every battle.@Op
Why would you want to have random boss music?
I see why you could do that but then that would affect the battle emotions.
I also don't remember any RPG to my knowledge ever doing that but best of luck.