help with "Unleash" Weapon script

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Started by InkyTheSquid 3 posts View original ↗
  1. Hey all! After messing around with the scripts found here http://forums.rpgmakerweb.com/index.php?/topic/10735-weapon-unleash-script/ I finally got my weapon to proc "unleash" skills, Hooray! However, now I ran into a differente roadblock. I want my weapon to not only proc the skill but also deal it's regular attack damage.

    To explain better, I'll detail what I'm referring to. I made a weapon that has a 15% chance of activating a self-buff when attacking a monster. I got the skill to proc but IF it does proc, nothing else happens. I want the attack to go through ALWAYS regardless of whether the buff activated or not. Is this possible?
  2. I've moved this thread to RGSSx Script Support (Requests is for requesting new scripts). Please be sure to post your threads in the correct forum next time. Thank you.
  3. maybe you could tweak the custom formula for the Unleash.

    Example: a.add_state(X); a.atk * 4 - b.def * 2

    With X being the buffed state.