Hey all! After messing around with the scripts found here http://forums.rpgmakerweb.com/index.php?/topic/10735-weapon-unleash-script/ I finally got my weapon to proc "unleash" skills, Hooray! However, now I ran into a differente roadblock. I want my weapon to not only proc the skill but also deal it's regular attack damage.
To explain better, I'll detail what I'm referring to. I made a weapon that has a 15% chance of activating a self-buff when attacking a monster. I got the skill to proc but IF it does proc, nothing else happens. I want the attack to go through ALWAYS regardless of whether the buff activated or not. Is this possible?
help with "Unleash" Weapon script
● ARCHIVED · READ-ONLY
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I've moved this thread to RGSSx Script Support (Requests is for requesting new scripts). Please be sure to post your threads in the correct forum next time. Thank you.
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maybe you could tweak the custom formula for the Unleash.
Example: a.add_state(X); a.atk * 4 - b.def * 2
With X being the buffed state.