when i summon the new actor this happends:
TypeError: Cannot read property ‘isEnemy’ of null
at Sprite_Animation.updateSvePosition (YEP_X_AnimatedSVEnemies.js:2773)
at Sprite_Animation.updatePosition (YEP_X_AnimatedSVEnemies.js:2769)
at Sprite_Animation.updateMain (rpg_sprites.js:1354)
at Sprite_Animation.update (rpg_sprites.js:1240)
at rpg_core.js:4068
at Array.forEach ()
at Sprite.update (rpg_core.js:4066)
at rpg_core.js:4068
at Array.forEach ()
at Sprite.update (rpg_core.js:4066)
I use time fantasy graphics,but i change to rpg maker mv default and still the same.
Help with summons (SRD Summon Core & Yanfly Plugins)
● ARCHIVED · READ-ONLY
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Could be that those 2 plugins don't get along well. Have you tried arranging the order of them to see if it helps?
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I change the order, of the srd plugins, put the yanfly plugins in correct order, and still happends the same. The most far i got is my summon atack,but when the enemy is going to atack the summon, the same error appear.Could be that those 2 plugins don't get along well. Have you tried arranging the order of them to see if it helps?
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Double check your animatedSVenemies sprite plugin. Make sure everything is correct.
Sometimes something small can cause an error.
Try to post pics of setup for both plugins and the enemies/characters in question -
I have check, all its ok, the monster atack is the basic of the rpg maker mv default,Double check your animatedSVenemies sprite plugin. Make sure everything is correct.
Sometimes something small can cause an error.
Try to post pics of setup for both plugins and the enemies/characters in question
the box of summon actor note is <Summon Battler Image: Warthog>
The skills note is:
<Summon>
Actor ID: 4
Level: $gameActors.actor(1).level + 1;
Turns: 10
<End Summon> -
Someone else posted a similar-sounding issue awhile ago, maybe that will help?
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i will try
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Fixed, at the moment changing
Thank you! i fix almost the summon error, i have problems with turns of the summon but its a tiny problem. Thank you!Someone else posted a similar-sounding issue awhile ago, maybe that will help?