help with new game

● ARCHIVED · READ-ONLY
Started by zyph60 3 posts View original ↗
  1. hi guys I'm extremely new with this software I don't even understand switches and variables yet, nevertheless, I am currently making an awesome rpg so here is my question:

    Right now I have two maps with one entrance on my world map. Lets call them forest A, and forest B. I want my characters to be able to access forest A until an event occurs in town after that I don't want them to be able to access the forest A for the rest of the game. I only want them to enter forest B. I think I need a switch with a conditional branch, but I'm not exactly sure how to set it up being that I don't fully understand switches and branches any help provided would be much appreciated.
  2. You should stop working on your game and start working on the tutorials as they will explain to you how to use switches and variables.


    Switches and Variables are the most important basic structure of the engine, and it's impossible to make any game with even basic quests without knowing how to handle them.


    Follow the link in my signature to find the basic tutorials and especially the variables guide.
  3. The basics of switches are, think of a light switch, when its on, it will do one thing (turn the light on) when its off it will do something else (turn the light off)

    Conditional branches can depend on many aspects.

    They can do different things depending whether a switch is on or multiple switches e.c.t.

    So with Forest A and Forest B, are they the same location, but point to 2 different maps? or are they 2 different events?

    What you need to do is create the event that will stop them getting into forest A, then go into the events pages, click on control switch, create a switch and call it "no access to forest A " and turn that switch on.

    then go to the forest A event page, create a second event page and assign it the switch you just created (tick the box then select the switch)

    This will stop them being able to use that entrance once the event has occurred ( i tried to explain but it was hard not knowing anything about the game)

    EDIT: as I was typing this someone replied, I would advise the above! :p