Hi all,
I have had a battle system written for me but there is a game crashing bug which I'm trying to fix.
I get a TypeError, cannot read property 'setItem' of undefined, when I try to use an item after an actor has been revived, if they haven't been revived it all works fine but as soon as they do that's when I get the issue. This bit of code seems to be the problem
Scene_Battle.prototype.onItemOk = function() {
var item = this._itemWindow.item();
var action = BattleManager.inputtingAction();
action.setItem(item.id);
$gameParty.setLastItem(item);
this.onSelectAction();
};
Does anyone have any ideas to point me in the right direction with this?
Thanks in advance
EDIT: I've put this up in commercial request for a fix if anyone is interested in helping for a fee
Help with custom battle system fix [RESOLVED]
● ARCHIVED · READ-ONLY
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This can be closed as it is being resolved :D