Hi guys!
I'm a wannabe game designer that finally decided to take up some basic scripting, and it was suggested to me that I start with the RPG Maker. So here I am, completely clueless and angry at my assignment.
The problem looks like this:
- I need to script a puzzle with four levers that need to be activated in a certain order [all of them]
- if the player gets any of the levers wrong, he hears some kind of an error sound and has to reset the puzzle by standing on floor panel near the levers
- once he gets all the levers in the right order, a door opens
I searched the forums for some answers and found a couple o similar requests, but the explanations were either not good for my case or were written in a way that I couldn't wrap my head around.
Someone please help.
Help with a lever sequence puzzle
● ARCHIVED · READ-ONLY
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Are you familiar with switches and variables in the Rpg Maker VX Ace editor? Either way, I can help you out, but it will help me know where to begin. There is no Ruby scripting required for this puzzle.
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Well, I know they exist and can use them for some very basic stuff, but I have no idea how to apply them to this specific problem.
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please follow the link in my signature to the tutorials, they will tell you everything you need - especially the variables guide game will show you several examples on how to do this.