Help with a lever sequence puzzle

● ARCHIVED · READ-ONLY
Started by MrMiH 4 posts View original ↗
  1. Hi guys!

    I'm a wannabe game designer that finally decided to take up some basic scripting, and it was suggested to me that I start with the RPG Maker. So here I am, completely clueless and angry at my assignment.

    The problem looks like this:

    - I need to script a puzzle with four levers that need to be activated in a certain order [all of them]

    - if the player gets any of the levers wrong, he hears some kind of an error sound and has to reset the puzzle by standing on floor panel near the levers

    - once he gets all the levers in the right order, a door opens

    I searched the forums for some answers and found a couple o similar requests, but the explanations were either not good for my case or were written in a way that I couldn't wrap my head around.

    Someone please help.
  2. Are you familiar with switches and variables in the Rpg Maker VX Ace editor?  Either way, I can help you out, but it will help me know where to begin.  There is no Ruby scripting required for this puzzle.
  3. Well, I know they exist and can use them for some very basic stuff, but I have no idea how to apply them to this specific problem.
  4. please follow the link in my signature to the tutorials, they will tell you everything you need - especially the variables guide game will show you several examples on how to do this.