help!Awesome Light Effects by Khas Arcthunder

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Started by kevin25081998 5 posts View original ↗
  1. hi!i'm using Awesome Light Effects

    by Khas Arcthunder

    i find it really good ! but  i wonder can  it possible to set the effect to take place immediately when the map loads? I mean, to skip the slow transistsion to darker ! please show me how :)  

    and is their any simple light system(easy to use) for rpg maker vx ace please show me because Khas light effect is a little bit hard to use 

    finally ,is there simple way to make a flash light

     

    hope you guys understand what i am trying to say !im from german!!!!

    thanks!
  2. If you need help with a script, your question should go in RGSSx Script Support (not RGSS3 Scripts - that's where scripters post their completed scripts for you to use), and also include a link to the script. However, I don't think this issue is related to the script at all, so I'm moving it to VX Ace Support


    The slow transition is determined by the way you set up your Transfer event. Just look for the option to have NO transition, and it'll go immediately from one map to the next.
  3. here is the script http://forums.rpgmakerweb.com/index.php?/topic/4917-khas-awesome-light-effects/

    i wonder can  it possible to set the effect to take place immediately when the map loads? I mean, to skip the slow transistsion to darker ! please show me how

    here is the comment use for event

    s = $game_map.effect_surface

    s.change_color(120,0,0,0,200)

     

    the instructions say

     

    # s.change_color(time,r,g,b,a)

    # Changes the Effect's Surface color and it's opacity in a certain time, where:

    # time => The change's time (frames);

    # r => red level;

    # g => green level;

    # b => blue level;

    # a => opacity

     

    120 is The change's time but when i set it to 0 it didn't work !!!! it even didn't tint screen
  4. Try changing it to 1 (AND don't have a transition on your Transfer command).


    Thanks for posting the documentation. I didn't realise the script overwrites the default transition timing.
  5. change it to 1 but it still take a little time enough to see