Help animating the image of an event.

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Started by Sylar 5 posts View original ↗
  1. Hello there, for the intro for a fangame I'm making I'm going to make an event change its image and then use the set movement route to make it change form, but I'm not sure how I should organize the frames and what indications should I give to the program, since my attempts have turned out not so great; they are displayed on the wrong order.
    The image I have is this:

    [embedded media]

    That's also how they should appear, but I think I should move the first and last to the middle parts or something, I'm not sure.
  2. I would rather treat them as a picture and use show picture.
  3. Sylar said:
    Hello there, for the intro for a fangame I'm making I'm going to make an event change its image and then use the set movement route to make it change form, but I'm not sure how I should organize the frames and what indications should I give to the program, since my attempts have turned out not so great; they are displayed on the wrong order.
    The image I have is this:



    That's also how they should appear, but I think I should move the first and last to the middle parts or something, I'm not sure.


    Hi there!
    If i understand you want to make an animation with the image(character, sprite) of the event. Right?
    If so, they function as the same as character sprite sheet.
    If you make only one sprite (192x192 any size that mate 48x48) so make sure you put the "$" as prefix the file name, without quotes.
    Open your rpg maker mv and press f1.
    This will open the help file. There you got all information you need to make the animation you want in the event.
  4. When you have a character sheet that has more than 3 sprites in an animation, you're not going to be able to use stepping animation OR set move route to change directions to animate it. You need to be able to tell it to show a particular column and row, and MV by default just isn't set up to handle that.

    My suggestion is to keep the character sheet the way you have it (adding more rows if necessary), and use Galv's Move Route Extras plugin which gives you that fine control over the column/row.
  5. Thanks to everyone who replied, I managed to make it work by using each image as a picture.