Hello~!

● ARCHIVED · READ-ONLY
Started by Anthiem 7 posts View original ↗
  1. Hello! 

    I'm a newbie to this whole thing, though I was an animation and illustration major in college and they only mentioned it briefly. About making games that is..  So, I got a lot of ideas and no idea how to make them a in a game, like moving talk sprites, how to put them in with the words or how to make a character do different actions other then walking... I hope that you all either point me in the right direction or offer some guidance along my game making process, if not that's cool too. :)
  2. Hi and welcome! 

    This community's really helpful, so don't worry about it when you're not sure how to do something - just ask, we'll do our best to help you  ;)

    Good luck making your game! 
  3. at least edditing sprites is not so hard i have done it already myself and i'm not close an artist

    and like prev post say you get a lot of help here, feel welcome ^^
  4. Hello to you too! Welcome to the community!

    You can find a lot of great tutorials in the forums :

    A good tutorial for using RM XP is located here :

    http://forums.rpgmakerweb.com/index.php?/topic/6571-rpgxp-event-handling-tutorials/

    For RM XP, the tutorials are mostly located here :

    http://forums.rpgmakerweb.com/index.php?/forum/25-rmxp-tutorials/

    For RM VXA, the tutorials are mostly located here :

    http://forums.rpgmakerweb.com/index.php?/forum/22-rmvx-ace-tutorials/

    Even though this tutorial is located in RM VXA section, it is a very good guide for all beginners :

    http://forums.rpgmakerweb.com/index.php?/topic/14727-a-starting-point-for-new-users-v08/

    Don't be afraid to ask any questions that you might have. The community will always do their best to help one another. They don't bite (too much ^^).

    Again, welcome and good luck!
  5. Welcome to the group!
  6. Hello and welcome aboard Anthiem, peoples around here are really helpful and kind, enjoy the community =)
  7. Welcome Anthiem, you'll fit in just right fine here.