Healing/reviving skill?

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Started by Diretooth 5 posts View original ↗
  1. I need a skill that can revive and heal all dead actors, as well as heal all living actors. I've tried to create this skill as a limit break-esque skill for my game. I simply can't figure it out.
  2. Ok So go to the Database and open skill tap

    Now make the skill you want

    Make sure you put it on All Allies (Collapsed)

    Then Click on use effect > remove state > Death 100%

    To make it heal all living actors including dead click On use effect > Other > Common event (make one and choose it)

    ON the common event page, Click Change HP (Entire Party) Then set how much it should heal.

    That should do it !

    if you didn't understand allow me to explain more :D
  3. Hm... Would it be possible to set it so that it heals as a normal ability, but the common event removes the death status?
  4. Diretooth said:
    Hm... Would it be possible to set it so that it heals as a normal ability, but the common event removes the death status?
    Yes it's possible just switch things over

    (And again if you need explanation i can explain.)
  5. Ah! That works perfectly. Thank you.