Not exactly sure if that's the right window, but basically when selecting an ally to heal, or selecting the user, I only want the names of each party member to show up.
I am using Moghunter's battle hud to make a custom layout, and when selecting an ally, their Hp and all are still visible, and it just seems redundant to have both visible, plus the windows are less wide, so everything is squished together.
Thanks in advance to anyone who tackles this.
Having Window_BattleActor show names only
● ARCHIVED · READ-ONLY
-
-
Bumping this bad boy. Adding that I don't mind if states are still drawn the same.
Also, here is an image showing what it currently looks like:
Spoiler
-
Here's how you could do it with the core rpg maker code. Unless the Moghunter plugin modifies this too much, it should work:
Code:Window_BattleActor.prototype.drawGaugeArea = function() {};
This just makes the window not draw the gauge anymore. -
Thank you so much for pointing me in the right direction. Changing the core script to what you posted and commenting out "rect.width -= this.gaugeAreaWidth () + 15;" allowed the names to appear alone and without being squished.