Good Design, Bad Design Video Series by DesignDoc

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Started by Archeia 1 posts View original ↗
  1. This is a series that focuses on how games approach User Interface and User Experience. This ranges from Menus, UI, Camera Work, Color Choice, Font Choice, Animation and Character Design. The Presentation of Information. A great artist does not necessarily mean a great graphic designer.

    Volume 1:

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    Volume 2:
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    Volume 3:



    Volume 4:


    Volume 5: