Getting mutliple events to move during a single event

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Started by Manofdusk 4 posts View original ↗
  1.  I've been worrying with this particular event for about a day now and I can't seem to figure out how to get it to run.

     The main character walks into a pub and orders a drink before walking to a seat and placing a map on the table (turning a switch called "Unfurl Map" on and causing an event at the table (a map) to appear).

     This part works. I'm having a bit of trouble with the next part.

     One of the patrons of the pub is supposed to walk over to the main character and start talking to him. Unfortunately, I'm not sure how to implement this. I moved to the other event (the pub patron) and set a conditional branch (Switch: Unfurl Map = On).

     However, even putting the conditional branch into the event box when it's on autorun causes the game to freeze.

     I heard somewhere that it's better to keep your entire action in one single event. However, I'm not sure how to move characters in other events using a single event.

    Script 1.png

    Script2.png

    Script 3.png
  2. You're right. Keep all processing in a single event with an Action Button trigger.


    Check out the Set Move Route command - in the top left there's a dropdown box that lets you select "the player", "this event" or any other event on the current map. That's how you do it.
  3. alright, that worked like a charm. thanks
  4. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.