Im well aware how party members are usable in battle but I just want more than 4 characters visible on the map
Getting more than 4 party members visible on map
● ARCHIVED · READ-ONLY
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Could this be what you're after?
https://yanflychannel.wordpress.com/rmvxa/core-scripts/party-system/ -
Wow I didn't know of that script, it even "supposedly" lets you increase the number of Actors you can bring in battle(I really wish he took SSs of battles to show this off). This is amazing, you can even open a secondary party window, among other things.Could this be what you're after?
https://yanflychannel.wordpress.com/rmvxa/core-scripts/party-system/
I don't need such for my current game, but how the hell did I not know of this script :) -
One of Yanfly's essentials. It's how I always have 5 in the active party. If you want screen shots ther are some in the threads for my games. First 2 in front view, the third in side view.
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I've moved this thread to Script Request. Please be sure to post your threads in the correct forum next time. Thank you.
@OP:
Please note that by default, the number of actors in the caterpillar (on map) is always the same as the number of active battlers. If you increase maxbattler (don't know the exact name) in the default scripts, you also make the caterpillar longer.
To give you a different number of battlers and of followers, it'll need a script that rewrites the used methods to use different numbers. -
Note that what you requested is an overwrite script. So it might effect some custom scripts that overwrite the follower's behaviour.
Put this script below Material and above Main, if you find it not working, move this script below other custom scripts you have.
Edit:
Script link:
http://forums.rpgmakerweb.com/index.php?/topic/46147-change-follower-numbers-on-map-caterpillar-size/ -
Err, maybe I'm missing some deep and subtle point, but there's no need for any special script if you want to change the number of people visible on the map.#
Simply go into your script editor under Game_Objects to the script Game_Party.
Scroll down until line 73 and change the 4 to the number of followers you need.
Nothing else required - at least, that's how I've done it in 3 games without any problems. -
Changing that will change the battler numbers in the battle too. The OP requested to change the caterpillar count only without changing the battler count.Err, maybe I'm missing some deep and subtle point, but there's no need for any special script if you want to change the number of people visible on the map.#
Simply go into your script editor under Game_Objects to the script Game_Party.
Scroll down until line 73 and change the 4 to the number of followers you need.
Nothing else required - at least, that's how I've done it in 3 games without any problems. -
Ah, I was right to wonder if I'd missed something.
sorry about that. That's what I get for reading too quickly. -
np, misread / typos are common mistake we all make. ;)
and speaking of typo..
i miss out a dot "." in the script, making the count limit not working.
please use the new version here:
http://forums.rpgmakerweb.com/index.php?/topic/46147-change-follower-numbers-on-map-caterpillar-size/