Get map HUD to always show over overlay (Parallax) [ACE]

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Started by DShroom 3 posts View original ↗
  1. Hi all

    I am using the Xail System Map HUD script on a current project - http://www.rpgmakervxace.net/topic/2394-xs-map-hud/

    It works great and looks really good, only downside is it appears under my overlay layer for Parallax mapping (for which I am using Yami's Overlay script), so in a forest for instance the HUD is obscured by trees. I've had a comb through both scripts to see if there is anything there that could perhaps change this but to no avail.

    Does anyone know how I might be able to resolve this so the map HUD is always on top?

    Many thanks.
  2. just increase the Z value to a really high level and you should be alright
  3. nio kasgami said:
    just increase the Z value to a really high level and you should be alright
    Holy moly that was so obvious! Thank you, I'm quite new at this :) .