Get event's characterName and characterIndex within plugin command

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Started by Astro785 3 posts View original ↗
  1. Lets say that I have an event EV001 of ID 1. In page 3 > advanced > plugin command I type "myPlugin myTestCommand".

    Is it possible to get, inside myTestCommand() function, all the properties of the event that called this function ?

    I especially want to get characterName and characterIndex (the in-game event's sprite infos)

    Thanks !
  2. If the plugin command is ON the event you want to know about, you can do this:

    var evt = this.character(0)

    If the command is on one event, but you want to know details about another event (on the same map), you can do this:

    var evt = this.character(n)

    where n is the event id (with no leading zeros)

    Once you have evt, you can look at evt.characterName() and evt.characterIndex()
  3. Thank you, that was exactly what I needed !