Games that you thought were good but everyone thinks otherwise.

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Started by Arkane609 20 posts View original ↗
  1. Basically what the title suggests! What games did you like that ended up being considered a terrible game? Here's a few I have in mind:

    Command and Conquer 4 was, for me, a breathe of fresh air in the whole command and conquer franchise. I also liked the fact that it was the Tiberium Universe Closure. I would ask for a sequel but the rep it got from fans of the traditional gameplay would rather not. And also the fact that The Tiberium Universe has had its time.

    Resident Evil 6 was surprisingly fun to me. I know that it isn't like the old Resident Evil games but I did realize that it was meant for the "newer generation" or whatever that means. Though I have to admit that it was less of a horror game and more of a suspense action 3rdPS.

    Outpost. I know that the game's broken since release but maybe its just the nostalgia that's been getting me to like it so much. The premise is that You and a handful of colonists were forced to evacuate earth to find a new planet to settle on. Earth was destroyed and the fate of humanity rests in your hands.
  2. Duke Nukem Forever.


    Outside of slow start and some redundant puzzles, I didn't really understand why it was considered "bad."
  3. FF12, not hated by some but hated by those who prefer the traditional FF experience. I get why in that sense, but it is its own good game.
  4. FF13. I really like the characters except for Snow, though I feel like the battles are a bit repetitive, but that's a minor complaint.
  5. Doom 3 which I still replay today with pleasure unlike Half Life 2. Not that everyone hated it but it got a lot of criticism for features that I thought were actually good. They tried to do something different and that "different" was well done , I liked the "Z movie serie" tone of the whole thing with Betruger's cheesy one-liners etc which I assume were totally voluntary, the game itself is challenging enough and it still looks good 10 years later. I don't see any reason to complain. 
  6. Hotfirelegend said:
    FF12, not hated by some but hated by those who prefer the traditional FF experience. I get why in that sense, but it is its own good game.
    It was different, but I thought it was a very good FF. People complained about losing control of the characters, but if you wanted to give every character a command for every action you could, it just wasn't necessary all of the time and allowed the battles to flow.
  7. Clord said:
    Duke Nukem Forever.

    Outside of slow start and some redundant puzzles, I didn't really understand why it was considered "bad."
    I think it was the hype. Everyone thought it was going to be the next great FPS, and what we got was an average game with crude humor. Personally, I thought I got my money's worth out of the game, but I also paid $2.99 for my copy.

    As for me, Magic and Mayhem (released back over 10 years ago). I remember reviewers panned the game for bad ally AI, but I found that the allies only died if I let them get overwhelmed by 10+ dragons anyways, so maybe you should have helped them out?

    As for more current games, none come to mind, though I could do this in reverse (games you hated that everyone else loved) easily. But won't, as that would derail the conversation.
  8. bgillisp said:
    I think it was the hype. Everyone thought it was going to be the next great FPS, and what we got was an average game with crude humor. Personally, I thought I got my money's worth out of the game, but I also paid $2.99 for my copy.

    As for me, Magic and Mayhem (released back over 10 years ago). I remember reviewers panned the game for bad ally AI, but I found that the allies only died if I let them get overwhelmed by 10+ dragons anyways, so maybe you should have helped them out?

    As for more current games, none come to mind, though I could do this in reverse (games you hated that everyone else loved) easily. But won't, as that would derail the conversation.
    Plus there's a topic for that, 10 topics down from this one.
  9. I was thinking about doing this topic... beat me to the punch! XD

    Anyways, I have quite a list that fits this for me if you don't mind:

    Skyward Sword, Zelda 2, Chrono Cross, Kid Icarus (First one), Pokemon Puzzle League, Sonic Drift 2, Fire Emblem: Radiant Dawn, Sword Art Online: Infinity Moment, Super Mario Land...

    You know what, that's enough for today.
  10. Sacrifice. Unlike standard RTS games where you have a base and gather resources to build troops, you control a lone wizard that actively takes part in combat with summoned creatures and spells. The whole idea behind the game is that wizards are the chosen champions of fictional gods, and whichever god you side with decides which creatures and spells you have available. The story changes depending on your allegiances, so you could switch sides halfway through the game and the narrative would shift as a result.

    The art direction and humor were pretty spot on. Creature designs ranged from cute wood nymphs to eldritch abominations. Each god had a unique personality, and the fantastic voice acting really sold it. (The actor, Tim Curry, voiced one of the gods.) I think the game had everything to become a hit, but it ended up doing pretty poorly at retail back in 2000. I consider it a forgotten classic.
  11. I have to agree with Chrono Cross, it is a good game IF you play it as it's own thing. The problem with that game is that it's an absolutely horrible sequel. It's almost a case study on how to not do the narrative for a sequel. Then again, sales numbers say that it's more popular than the bad reputation would indicate, so it could be a more vocal minority that hates it.
  12. Sharm said:
    I have to agree with Chrono Cross, it is a good game IF you play it as it's own thing. The problem with that game is that it's an absolutely horrible sequel. It's almost a case study on how to not do the narrative for a sequel. Then again, sales numbers say that it's more popular than the bad reputation would indicate, so it could be a more vocal minority that hates it.
    Agreed, thankfully the game doesn't go back to Trigger too much so it's not too hard to play as a standalone game.
  13. Baten Kaitos: Eternal Wings and the Lost Ocean, Breath of Fire: Dragon Quarter, and the nostalgic Quest 64 are some of my favorite games, but are often called "bad".
  14. I played Chrono Cross before I even heard of Chrono Trigger, so that probably fuels the reason why the game is one of my favorites.  As a stand-alone, it did well enough to me I think, and I still love nearly every musical track that game had.

    As a hardcore Breath of Fire fan, Dragon Quarter was just meh to me.  Not in a bad way.  I was disappointed that the gameplay mechanic there was to AVOID using dragon powers at all.  I mean, for the mood and atmosphere and story...that made sense, but I was still sad that they make one of the coolest parts of the game- something you should ultimately not use.  Otherwise...I thought the story was good and the cell sprites interesting.  It just didn't feel like a Breath of Fire game.  I still wait for Breath of Fire 6....broken hopes...broken dreams..
  15. I really liked the Brink game by Splash Damage, it was an FPS shooter with a lot of parkour mechanics. I had a ton of fun with the game, I 100%'d the game and DLC and enjoyed doing so. The common complaints of poor servers and repetition is very justified, but unlike most games, it never really got the chance to fix its problems. Being the fairly small, and "unproven" group they were the game just gradually died out soon after release. With time I think it could have grown to be an incredible FPS. If they were ever given the chance to create a Brink 2 I would back them on the spot.
  16. hiromu656 said:
    I really liked the Brink game by Splash Damage, it was an FPS shooter with a lot of parkour mechanics. I had a ton of fun with the game, I 100%'d the game and DLC and enjoyed doing so. The common complaints of poor servers and repetition is very justified, but unlike most games, it never really got the chance to fix its problems. Being the fairly small, and "unproven" group they were the game just gradually died out soon after release. With time I think it could have grown to be an incredible FPS. If they were ever given the chance to create a Brink 2 I would back them on the spot.
    They are still around, so there may be hope for that, though I imagine Bethesda owns the IP (though a spiritual successor is always a possibility, too).

    I tried it on a free weekend I think, didn't think much of it.
  17. I thought Chrono Cross was fantastic. Then again, I didn't play it as a sequel - A approached it the same way I approach new numbered titles in the Final Fantasy series.

    Another game I loved is "Sword of The Samurai" for PS2, or rather, Kengo 3 of the Kengo series, which is a realistic Japanese swordsmanship simulator, and pretty much the only of it's kind. It's been hated by many as being tedious and mediocre, but it's by far IMO the best/most realistic swordsmanship simulator that exists to this day, and had really fantastic multi-player.
  18. Seacliff said:
    Agreed, thankfully the game doesn't go back to Trigger too much so it's not too hard to play as a standalone game.
    Which is funny considering Chrono Cross is technically not the sequel to Chrono Trigger. Look up "Radical Dreamers" for the Satellaview.

    A game that I thought was fun that most people do not like in the slightest in Phantasy Star III. I thought the generational story line thing was pretty cool and different for the time, and the game was not nearly as boring as many would have you believe. It is the weakest of the original Master System/Genesis games, but that's still pretty dang good in my opinion, considering the series is one of the most beloved franchises of all time.
  19. The .hack series. A lot of people complain that the whole series is slow, but I love the original 4 games. They're really fantastic, and emersive. I definitely cried at the end.
  20. steeltamashii said:
    Which is funny considering Chrono Cross is technically not the sequel to Chrono Trigger. Look up "Radical Dreamers" for the Satellaview.
    Oh, I played Radical Dreamers (Cause I like Visual Novels) But the creators stated that 'Cross' should be considered the official sequel.

    Not that it really matters which is the true sequel, because an Easter egg in Chrono cross proved that Radical Dreamers takes place in an alternate dimension where Crono was not brought back to life using the Chrono Trigger.