I'm working in a project, actually a demo, to make a 2003 RPG with the game boy color palette (4 colours). Is actually too far to beign playable, but I want to share some of the sprites I'm working on. Do you guys think if I keep up this quality I can made a game that can be interesting for people?
I'm also thinking on some interesting mechanics, involving a limited number on consumables and no random events, so you have to choose which and how many enemys fight and that will influence the outcome events.
Well, I don't want to ancticipate too many details, I just leave here main hero pictures (even if is a lot of work, I love using big sprites in conversations) and a chipset WIP.



What do you think guys? Does it call your attention?