Game with my own sprites, what should I do?

● ARCHIVED · READ-ONLY
Started by Sakurra 3 posts View original ↗
  1. I have a decision to make and I am not sure what is easier. Either

    A: I use MV template sprites and then go over thier sprite sheet with my own version of sprites, uploading the file with the same name to replace all said sprites

    OR

    B: Draw them all first and make the game later

    Thoughts?

    I'm really having a problem with using template sprites but drawing decent sprites is really challenging!
  2. draw a bunch of important sprites as placeholders, figure out the correct dimensions and animation sequences, make the game, and then update the sprites.
    you *can* change the way the sprites are loaded.... it's all just a bunch of numbers specifying coordinates.
    the sprites are just representations of the game objects made visible to the player...... they'd be irrelevant to have if the game outright doesn't work.
  3. A is the better option. I don't know how many sprites we're talking about, but it's very possible if you go with option B, you'll keep on making sprites, but never actually make the game.