For some unfathomable reason, my project speeds up to about 1.5x its normal speed when the Z key is held down for a certain amount of time. This does not happen when the player is in control, only when control has been taken from them by move routes. The FPS itself still stays around 60, but my parallaxes, characters, and events begin animating/moving faster.
For example, the first level of the game has a moving platform that carries the player across a gap using Set Move Route. Holding Z while doing this causes (after about a second) the entire game, other events and parallaxes included, to speed up.
I can provide my project files if you would like to play around with them hands-on.
For example, the first level of the game has a moving platform that carries the player across a gap using Set Move Route. Holding Z while doing this causes (after about a second) the entire game, other events and parallaxes included, to speed up.
I can provide my project files if you would like to play around with them hands-on.
Hm, I just tested it myself on my own game, the characters do seem to speed up all of a sudden. I'm going to look further into this.