Game Scene Stabilizer - Version 7.2.0

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Started by chaucer 260 posts Page 13 of 13 View original ↗
  1. chaucer said:
    I've downloaded the file, and I'll look into this asap, I've got a few other things to do as well, but I hope I can get this hammered out soon, also thanks for puttling together a demo, it really helps speed up the debug process. :)

    Hello Chau, do you have some news? Don't wanna disturb you, only asking :)
  2. Hello brother, my deepest apologies, I'm trying my hardest to get my 3D game builder launched before x-mas hits, it's very very close, but almost all other plugins( very few exceptions ), are on hold until it's finished :x please don't hate me T__T I just really wanna get this out there, and I feel now is a great time to do so. :)
  3. chaucer said:
    Hello brother, my deepest apologies, I'm trying my hardest to get my 3D game builder launched before x-mas hits, it's very very close, but almost all other plugins( very few exceptions ), are on hold until it's finished :x please don't hate me T__T I just really wanna get this out there, and I feel now is a great time to do so. :)


    Whoa! Don't worry! xD As i said, i don't wanna disturb you, only curious about how does it work with improvements, but i don't have hurry. So take your time. I'm only excited xD
    Do your best and take your time ^^
  4. Hello! I have a problem - I can't download the plugin at all. When I click the link in the first post here, it takes me to a page that seems to be the entry page to your website. When I try clicking the category Plugins>RPG Maker MV in the website, it just loads a blank page.

    Help please? :ptea:
  5. yeah.. some pages on my website seem to be broken, also my website is still a WIP ^^; I need to finish adding all my plugins, you can download the plugin from my itch.io page for now though.~ Sorry for the inconvenience ^^;
  6. Oh, great! Thank you!
  7. Hi Chau, do you keep older versions up for download?

    I'm on 5.5.0 and it works well, but the latest version hangs on menus. I am curious about version 6.0.0 (before the code refactor, per the version notes).

    I'm not sure I want to debug the latest version... I'm "knee deep" in my game's development, and at this point I'm not adding any new plugins unless absolutely necessary.

    From the version notes I see that from 5.5.0 to 6.0.0 is a small leap, and 6.0.0 has some optimizations which might benefit my game.
  8. Hello! that's definitely odd, does it freeze in a default MV project? if it's from a custom menu would it be possible to compile a small demo where the issue is present? :x
  9. maybe it's the same problem that i've reported... about the menu.
  10. @chaucer, I can't wait for your 3D plugin too!

    Also... I think your sitehave some problems. Couldn't download updated Scene Stabilizer, looks like everythings missing or something?
  11. @chaucer This is great, this solved my lagging issues when doing parallax animations (as described in this thread), Thanks so much! I ended up needing to add the parallax images to the Persistent Assets. I'm curious, can that be updated on scene change, so some images are loaded up by GPU during certain portions of the game? I'm wondering if more get added it will become problematic?

    @fizzly you can find Chaucer's script here.
  12. @chaucer Do you have some news? :(
  13. My apologies, no news yet ^^' I'll try to tackle it this week. sorry D;
  14. @chaucer Hey Chaucer... No news again? T_T
  15. Hello, could u update the new link? It didn't work for me. Thanks
  16. @kizumerpgmaker the link now redirects to itch.io, as my website no longer has this plugin :/

    @DarkSearinox92 it's long overdue... but I managed to sort out the issues you were having! I'm unsure if you still needed this, but if you do, I hope this helps' ^^' sorry for the really long wait..
  17. Thanks for the update! Your plugin is a life saver!
  18. Works great on PC 100%
    For web browser this appears on console, but functions still work fine
    1626811267842.png
  19. I'm having an issue with this plugin and QAudio. When trying to preload the SE folder, to make sure QAudio won't lag when playing multiple times a certain SE, I've noticed that the more times/s the file gets requested, the earlier each play gets cut so the next can happen. I would guess the preloaded audios can only be played once at a time, instead of multiple like I need.

    Is there any chance you could fix this?
  20. chaucer said:
    @kizumerpgmaker the link now redirects to itch.io, as my website no longer has this plugin :/

    @DarkSearinox92 it's long overdue... but I managed to sort out the issues you were having! I'm unsure if you still needed this, but if you do, I hope this helps' ^^' sorry for the really long wait..

    Hey friend, i saw your reply now! So have you done fixes to the script? Were you able to replicate the problems?