the issue is with this parallel event (it doesn't crash if i turn it off)
any ideas why ?
Code:
◆Loop
◆If:Script:$gameMap.regionId($gamePlayer._x,$gamePlayer._y) == 1 && !$gamePlayer.isInVehicle()
◆Text:None, Window, Bottom
: :Entered Inquious Village.
◆Get on/off Vehicle
◆
:Else
◆If:Script:$gameMap.regionId($gamePlayer._x,$gamePlayer._y) == 2 && !$gamePlayer.isInVehicle()
◆Text:None, Window, Bottom
: :Entered Sharlet Forest.
◆Get on/off Vehicle
◆
:Else
◆If:Script:$gameMap.regionId($gamePlayer._x,$gamePlayer._y) == 3 && !$gamePlayer.isInVehicle()
◆Text:None, Window, Bottom
: :Entered Skyrite Bridge
◆Get on/off Vehicle
◆
:Else
◆If:Script:$gameMap.regionId($gamePlayer._x,$gamePlayer._y) == 4 && !$gamePlayer.isInVehicle()
◆Plugin Command:MapZoom set 1.5 duration 10
◆Scroll Map:Up, 3, 5
◆Wait:5 frames
◆Fadeout Screen
◆Script:ImageManager.loadPicture("MAP_SENATEO_b");
◆Script:ImageManager.loadPicture("MAP_SENATEO_a");
◆Transfer Player:Senate Town (6) (9,33) (Direction: Right, Fade: None)
◆Change Transparency:ON
◆Get on/off Vehicle
◆
:Else
◆If:Script:$gameMap.regionId($gamePlayer._x,$gamePlayer._y) == 5 && !$gamePlayer.isInVehicle()
◆Text:None, Window, Bottom
: :Entered Solfate Desert
◆Get on/off Vehicle
◆
:Else
◆If:Script:$gameMap.regionId($gamePlayer._x,$gamePlayer._y) == 6 && !$gamePlayer.isInVehicle()
◆Text:None, Window, Bottom
: :Entered Temple Of Magica
◆Get on/off Vehicle
◆
:Else
◆If:Script:$gameMap.regionId($gamePlayer._x,$gamePlayer._y) == 7 && !$gamePlayer.isInVehicle()
◆Text:None, Window, Bottom
: :Entered Jiqola City
◆Get on/off Vehicle
◆
:Else
◆If:Script:$gameMap.regionId($gamePlayer._x,$gamePlayer._y) == 0 && !$gamePlayer.isInVehicle()
◆Control Variables:#0018 X = Map X of Player
◆Control Variables:#0019 Y = Map Y of Player
◆Play SE:!!ERROR!! (100, 100, 0)
◆Text:None, Window, Bottom
: :You shouldnt be able to land here!
: :please place an issue on my bitbucket page
: :and include the following: (X:\v[18],Y:\v[19])
: :Open bitbucket issues page?
◆Show Choices:Yes, No (Window, Right, #1, #2)
:When Yes
◆Script:runCommand("start https://bitbucket.org/SilicaAndPina/magica/issues?status=new&status=open");
◆
:When No
◆
:End
◆Get on/off Vehicle
◆
:End
◆
:End
◆
:End
◆
:End
◆
:End
◆
:End
◆
:End
◆
:End
◆
:Repeat AboveEDIT: found the cause, its because of my "Loop" still weird though . . .