Hello I am new to the game character hub program Via the Bundle and the tutorial say VX ace have a specific Saving Process for VX Ace. When I check I cannot find the specific Saving Process. Can you teach me how to set it up for VX Ace as well for other RM products Like XP.
Game Character hub Help
● ARCHIVED · READ-ONLY
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All you do is click on 'Save' or 'Save As' within the Game Character Hub. It will ask you whether you want to save it as a GCH file or a PNG file. GCH is if you want to carry on working on it at a later date. Otherwise, select PNG. This is the format that Ace recognises. That's it.
EDIT
Just seen that you want to set it up for either Ace or XP.
You do this at the very beginning of your character creation, when you have to select VX or XP. If you select VX the sprite is created in the format and size that Ace requires, if you select XP, then it creates it for that. There are differences in size and the number of columns. Then just do as above when it comes to saving. -
I think I didn't manage to post my problem specifically.
Here is the two pic on it.
According to the tutorial I can combine and save a set of Character into a single file.
But checking on my side look the built-in ones is missing.Spoiler
Spoiler
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I also was having this problem, but i figured it out after a little while and it was stupid. You have to first delete the (Current Character) that is set there by default, and then you can Add and Select the built-in Saving Processes.
Hope this helps. -
Thanks for the help. Problem solved. You may close the thread if you wish.
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