Galv's Character Effects: Mirror on bigger Rooms

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Started by MRColourblock 4 posts View original ↗
  1. Hey Guys,

    I just started mkaing a game called Rorrim and, as you might have already guessed, it contains a lot of mirrors. I'm using Galv's Character Effects for the mirror and it worked fine, till I made a bigger Room than 17x13. The problem is that the Parallax is moving so it looks the the floor in the mirror moves to the left/right. Is there anyway to fix this, like making a bigger parallax for the map? If not, could you suggest me another good script for mirrors? Looking  forward to your answers.

    Have a colourful day,

    MRColourblock
  2. I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.


    Parallaxes that are meant to move with the player need a parallax locking script.
  3. Ok, sorry for posting it wrong. But thanks for the answer, I'm using Yanfly's script now. This thread can be closed now :D
  4. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.