GalacticGod's MZ & MV Resources [Update 2-22-26]

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Started by GalacticGod 490 posts Page 14 of 25 View original ↗
  1. I'm not doing a modern project at the moment, but if I were these would be straight in there. Such high quality work is amazing.
  2. A full tileset? How insane is that! Even for people who do not need an airport in their game, I think the additional tiles could fit a factory very well. (And that control tower would fit a SF game as well)
  3. Woah there. You’re going all in, aren’t you? That is insanely cool. I agree with Slim, there are uses well beyond airport for some of these too!
  4. Missed a day, so hold on here- I have always been so impressed with your SV battler contributions. It takes a lot of patience and dedication to do one of those, and yet I always see you putting them out. And your ability to manipulate static battlers into SV sheets has always impressed me. All to say, the Slaughterbot SV is amazing. Please keep it up!

    Of course I can't forget to comment on the Airport tiles. These would be so useful for a modern game. The addition of the control tower was a nice touch. It would be great to use as the start to cutscenes before cutting away to the inside of the control tower, to find out what shenanigans the personal are up to.
  5. That's one heckuva mecha!! Great work. It's been a pleasuring over the years watching your skills improve more and more. Keep it up!
  6. I really enjoy the airport tiles! The only criticism I can give is that they don't fit the perspective of RPG Maker (top-down), but they will still be useful for me as a base. :D
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    Advent Calendar Day 3

    1000004876.png

    The last few RPG Maker systems have included SV Battlers to go along with many of their hero character sprites; sadly most sprites don't have an SV Battler. Since RPG Maker MZ was released I have created a few SV Battlers to match some of the sprites that never got an official one and today I bring you all another, MZ_Monster_3. (Also known as, The Wolfman)

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    MZ_Monster_3 - SV Battler
    (Credit: GalacticGod & Kadokawa)
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  8. So many incredible resources already. Love that you made the wolfman's SV, I'm sure he'll find a home in tons of games!
  9. Thank you so much for the wolf boy!
  10. I think people will pounce on your Wolfman as the enemy battler they simply must have.
    Great work there.
  11. I love the airport set you did! So many cool tiles, thank you!
  12. I think you've made a lot of people happy with this one. Our wolf man looks so cool.
  13. Ok, it's official, I'm using that wolf !
  14. Great battlers as always. I think the wolf is going to be a great pick up for many.
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    Advent Calendar Day 4

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    As I stated last year, I have always been a huge fan of the Static Enemy Battlers that Thalzon has created. Sadly, I no longer use Statics in the games I develop so the only way to keep using Thalzon's Battlers was to turn them into SV Battlers.
    So with Thalzon's permission, I plan to continue to share the Static Enemies that he created that I have transformed into SV Battlers.

    Up first this year is, Plant_22. Just an awesome little monster ones party might encounter in an opening forest or something. I also used part of one of Vibrato's attack waves and edited it to match, so please remember to include him in the credits.

    Plant_22 SV Battler
    (Credit: Thalzon, GalacticGod, & Vibrato)
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    Here is a link to Thalzon page with all his awesome static battlers!:
    https://forums.rpgmakerweb.com/index.php?threads/thalzons-mv-battlers.46685/
  16. I agree with you about Thalzon's battlers. Until I started using animated enemy battlers, his were almost the only battlers I used.
    I am so thrilled that you're undertaking to do this conversion work. Thank you.
  17. Plant! What a cutiepatutie. :wub Must be a friend of MZ's Mushroom gnomes.
  18. He's so cute! Gives me zelda vibes
  19. 1000004877.png

    Driven by dreams of proving himself to the realm and earning the respect of knights and nobles, this Goblin Knight faces treacherous beasts, cunning foes, and the darkness that threatens to engulf the land. Will he rise to the challenge and become the hero he was always meant to be, or will the world only see him as a mere goblin?

    Advent Calendar Day 5

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    I have always been enamored with the awesome SV Battlers that Vibrato has been able to create. A while back he released a Goblin Battler and a Captain Battler, and since Vibrato allows edits and reposts of those edits, I have frankensteined those sprites together to create the Goblin Knight battler.

    Whether he is used as a friend or a foe, I hope you can find some use for him in your games.

    Goblin Knight - SV Battler
    (Credit: Vibrato, & GalacticGod)
    Vibrato's Web Site: https://vibrato08.wixsite.com/p3x-774
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  20. Another stunning piece of work. So expressive. So threatening. Well done.