FyxFullscreen
FenixFyreX
IntroductionFenixFyreX
This script adds the ability to resize and alter the window to emulate a fullscreen game, without the ugly stretching given by RPG Maker's default fullscreen.
Features
- Clean Fullscreen Toggle
- Per-monitor mapping; aka it gets the current monitor the game is on and resizes to that resolution
- Keeps RPG Maker's default resolution ratio, 17:13.
- In case of multiple monitors, it locks the cursor into the game's window until fullscreen is exited.
- Adds a callback other scripters can use that is sent out to the current scene when the resolution changes (fullscreen or not).
No demo, that isn't necessary. Or, you can grab the FyxInput demo, and place this script below it in the script editor.
Script link: Pastebin - FyxFullscreen v1.0
How To Use
It is necessary that you have the (semi-)new resolution breaker dll, and highly recommended that you have a Plane class fix, and a resolution breaker fix (Esrever's or Yanfly's).
Also, if you want to support monitors greater than 1024 pixels, then a Tilemap rewrite will be necessary. I think Fomar0153 has one, and I will be writing one soon.
Terms Of Use
This script is free to use either commercially or not. However, FyxInput is not. See the topic for it for details.