MZ - Friendship System

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Started by Sloff1155 47 posts Page 3 of 3 View original ↗
  1. Thank you so much for this~ I was eventing all this stuff until I realized someone was making a plug in.
  2. PixeLockeT said:
    Thank you so much for this~ I was eventing all this stuff until I realized someone was making a plug in.
    No worries. I'm going to give OP 2 weeks to answer. If no response, I'll either assume they have nothing to add or is otherwise too engaged. In either case, after 2 weeks (Jun 20th), I'll publish the plugin. :)
  3. lordvalinar said:
    The plugin is being worked on now. Got most base mechanics done so far (adding/removing friendship/romance levels, retrieving the data). Working on the scene and window now so we can display the data.

    Please be patient as I try to be as meticulous as I can be, and am also busy with other stuff. I will promise to work on it at least a little bit each day if I can't sit and spent a lot of time on it. So it'll get done .. eventually :p I'll keep ya'll up to date if you prefer, or I'll just announce when it's done.

    Again if you have any requests or suggestions, now's the time to put them in.
    Did this ever get done?
  4. Looks like the post above you has a link to the release page. @Silvermane
  5. Thanks! Sorry about that.
  6. I've never been great coder so I tend to use the functionalities of the MZ editor.

    I've done it that way:
    - Created a plugin for MZ that adds a new menu that mimics the Inventory
    - Instead of Item, Weapons and Armour it creates Factions, Relationships and Traits
    - Now here my laziness kicks in
    - The Factions, Relationships and Traits are nonetheless that simple invetory items that calls a Common event showing all the desired info.
    - The plugin just filter them in the right category via MetaTag and deletes them from the standard Inventory