Hi, I wondered if anyone can help me. I just started with my indoor rooms and when testing it I noticed that the black "frame" of the screen was under the hero's layer. In RPG2000 there was an option specifically for this kind of tilesets (Chipsets back then:p). Except for the Circle, X and Star as Option for the kind of tilesets, there was also a square, making it, so the tileset was above the hero, but also blocking him from running through it. Can't find this Option anymore in MV, is it gone or how did this change?

Framing Tileset Option?
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With black frame do you mean the background?
I would consider making the tile into a charset and then use it as an event. (making through and above character)
It's not possible to change the tilesets from A to be above the character. :3
Only for B-E. (You could always add them in the tilesets of course)
Also good day to you my luxembourgese friend!
I myself am luxembourgese too! (Well, even tho I moved to Portugal just 2 months ago xD)
Edit: I never used RM2k, but I know that the RMXP had the same kind of feature. (with having tiles be able to be on top and non-passable)
Anyway. I would that you should work with events for this. (having them be non-through and above character or same as character, if that works)
I myself have done this too :3 Here a few examples:
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If you are about to use an area consisted by lots of tiles above the player, you may not be able to use SO many events.
In that case, you should draw a picture that contains that part of the map, being the rest transparent and show the picture above the map.
Do not forget to erase the picture every time you leave the roon and draw it every time you enter it.