Hi.
Situation: Windows 7 x64, RPG Maker XP game.
Problem: interesting FPS rate when game running. Try to use Fraps 3.5.9, Riva Tuner 2.24c, MSI Afterburner 3.00, PlayClaw4.2600, EVGA PrecisionX 4.2.1, but without any results.
Need: a solution for monitoring FPS rate in game.
FPS counting/metering/monitoring [not scripts, etc][Read Info]
● ARCHIVED · READ-ONLY
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I've moved this thread to RMXP Support. Please be sure to post your threads in the correct forum next time. Thank you.
RMXP only runs at 30FPS. Are you saying you're getting a variable rate? How is it behaving ("interesting" doesn't give us much info)?
Could be scripts you've added, or the way you've set up events, but without more information, it's hard to tell.
Is it a global issue? Does it happen in menus as well as on the map? Does it happen on ALL maps? In battle? Please give more of a description.
Hypercam2 will capture RM footage. -
I know about some RPG Maker XP limitations - it's more refinement question.RMXP only runs at 30FPS. Are you saying you're getting a variable rate?
I try to do it on already released games, not my owns test build or someting like that.Could be scripts you've added, or the way you've set up events, but without more information, it's hard to tell.
I think, yes. If it not work in one game - its not be working in any other if game doesn't have code|script for FPS rate showing.Is it a global issue? Does it happen in menus as well as on the map? Does it happen on ALL maps? In battle? Please give more of a description.
I use HyperCam3, because HC2 cant record audio on my system. If you mean 30 FPS capture limitation so know about it.Hypercam2 will capture RM footage.
Latest thing, which I try - modified version of DxWnd, which has logging option. Example - http://pastebin.com/3JEdszXg (search fps strings).
I looking a program or utility, which will do something like that, but in Fraps style(graphic overlay - http://www.gamereplays.org/community/uploads/post-441-1286696462.jpg)
I can give game examples, if its not enough. -
When I say "is it global" I mean the problem with the frame rate. NOT whether or not you can display it. And each game will be different, because each game will use different scripts and events that will affect the frame rate.
What exactly is the problem though? If it's OTHER people's games that you're trying to play, and getting poor performance, I would look at what you've got running in the background at the same time. -
Sorry, but I dont understand what you mean.
FPS rate is not a performance problem and I dont understand fully why confined to it. If you mean what FPS rate in any game by RPG Maker XP is always 30-40 so I know about it.
Unfortunately, I dont know how and/or what to say for understanding what I looking, why its need to me.
Try to repeat:
- FPS rate is not performance problem.
- Need visible FPS rate(how it does Fraps, for example).
- Its need for already released games, because planned to do video capture.
I hope for understanding. -
Press F2?
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Ah, okay. I thought you were saying you had a performance issue - "interesting FPS rate"
Yes, F2 will show you the FPS in the window title.
Sorry for the misunderstanding. -
Why in the world would you want to press a button when you could add this script and have it auto-press ^_^
#===============================================================================# Snippet to show FPS on Start-up#===============================================================================module FPS_Snippet ; $fps_showing = false # do not change this#=============================================================================== Use_Snippet = true if Use_Snippet && $fps_showing == false $fps_showing = true ; a = 'user32.dll' ; b = 'keybd_event' Win32API.new(a, b, ['i', 'i', 'l', 'l'], '').call(0x71,0,0,0) endend#===============================================================================# http://dekitarpg.wordpress.com/#===============================================================================I use it for vx ace, but I am pretty sure it will work in xp as the code just calls the dll. Not tried it - dont have xp installed.
Edit:
The only way this wouldnt work is if you wanted FPS to show IN THE GAME and not ON THE GAME WINDOW... -
Just to reenforce this so anyone can know: Yes, it does works on XP and if it does, then it SURELY works on VX. I don't have VX though but i'm sure it'd work.Why in the world would you want to press a button when you could add this script and have it auto-press ^_^
#===============================================================================# Snippet to show FPS on Start-up#===============================================================================module FPS_Snippet ; $fps_showing = false # do not change this#=============================================================================== Use_Snippet = true if Use_Snippet && $fps_showing == false $fps_showing = true ; a = 'user32.dll' ; b = 'keybd_event' Win32API.new(a, b, ['i', 'i', 'l', 'l'], '').call(0x71,0,0,0) endend#===============================================================================# http://dekitarpg.wordpress.com/#===============================================================================I use it for vx ace, but I am pretty sure it will work in xp as the code just calls the dll. Not tried it - dont have xp installed.
Edit:
The only way this wouldnt work is if you wanted FPS to show IN THE GAME and not ON THE GAME WINDOW... -
Universal code - For The Win ^_^
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Since this is a XP game, F2 will only work in debug mode (Test Play). And because it could be an encryped game, Inorun might not be able to add code or open it with the RPG Maker.
In this case simply create a shortcut to the Game.exe and add “ debug” to Target:
