MZ - Forest of Lesbians (Nymph's Tale ep 1) [complete]

● ARCHIVED · READ-ONLY
Started by rpgLord69 38 posts Page 1 of 2 View original ↗
  1. Banner3_png.png


    README/DOWNLOAD
    Spoiler
    (Im)Mature Content Warning!

    May feature bikini pics, bathing pics, suggestive scenes, scenes that lead to off-screen sexual relations, swearing, talk of alcohol use and smoking etc.

    Lots of dialogue!

    This is a character focused story and a “hybrid visual novel”. They talk talk talk and talk. (Though the first cutscene is by far the longest one.)


    Feedback appreciated! Thanks for playing!

    All gameplay segments can be skipped, at least after trying them once. Interact with the signposts or choose to skip from menus.

    Download Link [Itch.Io] (game length around 2h):


    STORYLINE/PLOT
    Spoiler
    The nymph Elliandra (Ellie for short) was born on the brightest day of the year, during the sun festival, the first time it had happened as far back as anyone could remember. Whispers of great deeds to be expected filled the ancient forest of Fallhana, but instead she turned out to be the most useless nymph in generations (the queen’s words).

    Turning 17 she left her home forest to study in the human lands, as is custom. At her side, her loyal (and bitter) guardian, the great telepathic direwolf Arrlak. The human city, with all its culture, clothes, parties and boys turned out to be a heaven for young Ellie, but a hell for Arrlak, who had to fight a never-ending horde of overeager suitors and be driven into endless arguments about home coming times, waste of coin and a lack of focus on schoolwork (and worst of all, there were no bunnies to hunt in the city).

    Arriving late at the start of the semester, Ellie was put in the only study group that still had room left for more people, the one with the two most unpopular students of her class. That’s how she met Tessa, the kind girl with a facial disfiguration from a small neighboring country and Sam, the son of a wealthy merchant, an incel and an excessive hoarder of pornographic drawings. At the city Ellie also met her current girlfriend Cassia, a national of the hostile Armstein, who was fleeing repression.

    Ignoring Arrlak’s warnings, it didn’t take too long for trouble to find Ellie. Narrowly avoiding expulsion, she and her friends had to take on a strange assignment from one of their professors. On the way to fulfilling this mysterious punishment they decided to visit Ellie’s home forest. Something is brewing in the forest, its guardians restless and turning hostile. Can the four friends uncover the reason for this unrest? And more importantly, can Ellie protect her exotic girlfriend Cassia from the lustful and insatiable inhabitants of the forest (or will she even try)?

    CHARACTERS
    Spoiler
    Ellie
    A summer nymph. Bright and carefree, naturally good natured. Bonded to Arrlak, a telepathic direwolf (a strange pairing). Loves parties and sex. Not the jealous type (willing to share her girlfriend with all her hot “cousins”).

    Elliejpeg.jpg

    Arrlak
    An intelligent telepathic direwolf from the frigid Riepass mountains. Hailing from a harsh land he has had trouble adjusting to Ellie’s carefree ways. Although he loves his ward, the task of raising Ellie and being separated from his homeland has made him somewhat bitter.

    Arrlakjpeg.jpg

    Tessa
    A girl with a facial disfiguration from a coastal village from a small neighboring country. Practices a strange old healing art passed down as tradition in her village. A good student with a sharp mind, she received a stipend to study at the Royal University in Parne. Having endured a lot of bullying earlier, she finds Ellie’s natural and relaxed attitude towards her refreshing.

    Tessajpeg.jpg

    Cassia
    A national of the belligerent Armstein Empire. An orphan, who was raised and trained in one of the military schools. Escaped and fled into exile after a girl in her unit – who she had exchanged looks with - was beaten and brutalized when it was found out they liked women in a romantical way. Ellie’s current girlfriend. Her introverted personality balances Ellie’s energy.

    Cassiajpeg.jpg

    Sam
    A son of a merchant from Parne. An incel with a massive porn collection (drawings on paper and pages ripped from anatomy books). Intelligent but self-centred and resentful. Eagerly awaits meeting Ellie’s hot cousins.

    Samjpeg.jpg

    IMAGES/SCREENSHOTS
    Spoiler
    Gladejpeg.jpg

    Treejpeg.jpg

    SYNOPSIS
    Spoiler
    My first game ever! A free to play hobby project. Visual novel with gameplay elements. Even though it's called episode 1, it's basically a self contained story (comedy with some serious themes). Setting is fantasy, with a technology rating around year 1750 (with less firearms and some anachronistic elements). The gameplay consist of different kinds of minigames and "interactive events". They will range from an "evade on map enemies"-type of scenes, to a silly mobile game clone, a short "adventure game" segment, a math themed puzzle etc.
  2. Some new NPC character art completed.

    Spoiler
    Queen.jpg
  3. That mapping looks incredible! Colors are so striking. Is that parallax or just tiling?
  4. Lunesis said:
    That mapping looks incredible! Colors are so striking. Is that parallax or just tiling?

    Thanks! I didn't do it myself though, one dude did it for me. It's parallax with a lighting layer.
  5. I updated short character intros in the opening post.

    Also, Arrlak got his character portrait (some coloring/lighting maybe needs to be done to match better with humans).

    Spoiler
    Arrlaknew.jpg
  6. Beautiful parrallax mapping!!!
  7. Very Unique! Usually i don't like super large portraits, but with such vibrant colored parallax mapping in the background it gives this nice Visual Novel feel, and the sprites play a more secondary role in a fitting way, i can't explain it but your project is REALLY easy on the eyes!
  8. Thanks! My game is so story/character focused, that I was aiming for some type of "semi visual novel" feel. I'm still going to edit at least the main character sprites (and at least clothing on some NPCs), but I'll keep the RPG Maker MZ sprite size/style.

    Well, I could also give a status update on the progress of this game/episode:


    -story 100%
    -dialogue 80%
    -maps 80%
    -minigames <40%
    -art <40%
    -music 0%


    I took a whole month off development in December, but this last 7 days surprised myself and managed to event some silly minigames and write some more missing dialogue. Hopefully I'll be able to keep up at least part of that pace. Anyway, getting all the art is going to still take time, so I guess I'm in no big hurry. 3 out of the 6 minigames are kind of finished.

    Below is some more NPC art:

    Spoiler
    Spirit.jpg
  9. The mapping immediately caught my attention but the project looks well thought out too. Good luck! :)
  10. tsk, we all know lesbians are (U), not (G), lesbos is an island, not a forest : P

    writing looks good which is surprisingly rare around RM games

    rpgLord69 said:
    Thanks! I didn't do it myself though, one dude did it for me. It's parallax with a lighting layer.

    um...you wanna maybe...credit the "one dude" who did all your maps for you? seems kinda like the decent thing to do
    now for some nitpicks:
    • too many of the trees are vertically aligned with trees they stand next to or overlap, making some straight lines that look a little awkward.
    • the title and episode text in the first/main screenshot are almost completely illegible against that backdrop.
    • the spacing of the dialogue is a bit awkward
    • is this set in a world where swans are larger than people? because that swan is plainly bigger than any of the RTP charsets and that's rather distracting
  11. Forest of- WHAT!?
    Ahem, interest concept, yes...

    1642099461922.png

    *watches,likes, subscribes and wil play*
  12. Thanks for the replies!

    @Quexp "Well thought out", I don't know about that :D This is me putting some character ideas on "paper" (well game), upping the comedy side of things and messing around with RPG maker. But thanks!

    @TheGentlemanLoser I notice now what you mean by the vertical tree lines. I'll have to think whether to try and fix it or leave it as a number of small "imperfections". The swan indeed looks big (though not monstrous big to my eyes), I'll scale the sprite smaller. Regarding the "Title-text" I just quickly put something over one of my screenshots, when I thought it was some kind of a "rule" that the first pic should be the title screen (which that isn't). And if by "spacing of dialogue" you mean that in those screenshots the characters seem to be giving some kind of "short monologues", most of those are edited dialogues from the actual game, meant to act as sort of "character introductions" in those screenshots. If you mean the font or whatever, I'll have to look into the fonts in the future (argh, another thing to think about!). Also, I had thought people are usually credited in the released product. Anyway, I'll have to ask the dude if and how he'd like to be credited.

    Good to hear that the writing seems decent. I'm generally satisfied enough with it. Particularly considering English isn't my native language and even in my native language I scored the second lowest grade in our final exams :D One thing I'll never learn though is the proper English sentence structure and weird punctuation.
  13. English is in many ways an infuriatingly stupid language: I never would have guessed you weren't a native speaker from your writing, so color me impressed.

    Also, I had thought people are usually credited in the released product. Anyway, I'll have to ask the dude if and how he'd like to be credited.

    considering that like .001% of projects developed around the RM scene ever get finished and released (I am exaggerating of course but...sadly not by much!) giving credit for WIPs could generally be considered a best practice
  14. Game is slowly proceeding. Received some more assets and going to start working on the (very) short "adventure game" segment soon.

    Below is a short, unedited clip without music from the beginning of the game. I'll maybe remove the "narrated character intros" from the beginning, not sure yet. Also going to get an "angry expression" for Arrlak.

    EDIT: Video was just a short sketch. Since posting, have already changed dialogue and the intros and the order of a lot of things :D
  15. A small update. I've been slowly making progress with the game. I kind of burnt myself out in November and December, so now I have taken it slower. It has also taken more time than expected to put up the character portraits in the dialogues and in general go over and slightly edit the dialogues I sketched out earlier. Also the artist who draws my character busts took a one month break, I hope they're coming back and be available for future work :D

    This is the current situation:

    -story 100%
    -dialogue 90%
    -maps 95%
    -minigames ~50%
    -art <60%
    -music 0%


    Well that's all for now. Here is some character art from the game:

    Spoiler
    Prof.jpg
  16. rpgLord69 said:
    View attachment 210425

    Work in progress. Not all sprites and maps have been edited.

    Game contains some sexual themes and some swearing.


    STORYLINE/PLOT

    Spoiler
    The nymph Elliandra (Ellie for short) was born on the brightest day of the year, during the sun festival, the first time it had happened as far back as anyone could remember. Whispers of great deeds to be expected filled the ancient forest of Fallhana, but instead she turned out to be the most useless nymph in generations (the queen’s words).

    Turning 17 she left her home forest to study in the human lands, as is custom. At her side, her loyal (and bitter) guardian, the great telepathic direwolf Arrlak. The human city, with all its culture, clothes, parties and boys turned out to be a heaven for young Ellie, but a hell for Arrlak, who had to fight a never-ending horde of overeager suitors and be driven into endless arguments about home coming times, waste of coin and a lack of focus on schoolwork (and worst of all, there were no bunnies to hunt in the city).

    Arriving late at the start of the semester, Ellie was put in the only study group that still had room left for more people, the one with the two most unpopular students of her class. That’s how she met Tessa, the kind girl with a facial disfiguration from a small neighboring country and Sam, the son of a wealthy merchant, an incel and an excessive hoarder of pornographic drawings. At the city Ellie also met her current girlfriend Cassia, a national of the hostile Armstein, who was fleeing repression.

    Ignoring Arrlak’s warnings, it didn’t take too long for trouble to find Ellie. Narrowly avoiding expulsion, she and her friends had to take on a strange assignment from one of their professors. On the way to fulfilling this mysterious punishment they decided to visit Ellie’s home forest. Something is brewing in the forest, its guardians restless and turning hostile. Can the four friends uncover the reason for this unrest? And more importantly, can Ellie protect her exotic girlfriend Cassia from the lustful and insatiable inhabitants of the forest (or will she even try)?

    CHARACTERS
    Spoiler
    Ellie
    A summer nymph. Bright and carefree, naturally good natured. Bonded to Arrlak, a telepathic direwolf (a strange pairing). Loves parties and sex. Not the jealous type (willing to share her girlfriend with all her hot “cousins”).

    View attachment 210426

    Arrlak
    An intelligent telepathic direwolf from the frigid Riepass mountains. Hailing from a harsh land he has had trouble adjusting to Ellie’s carefree ways. Although he loves his ward, the task of raising Ellie and being separated from his homeland has made him somewhat bitter.

    View attachment 211717


    Tessa
    A girl with a facial disfiguration from a coastal village from a small neighboring country. Practices a strange old healing art passed down as tradition in her village. A good student with a sharp mind, she received a stipend to study at the Royal University in Parne. Having endured a lot of bullying earlier, she finds Ellie’s natural and relaxed attitude towards her refreshing.

    View attachment 210427

    Cassia
    A national of the belligerent Armstein Empire. An orphan, who was raised and trained in one of the military schools. Escaped and fled into exile after a girl in her unit – who she had exchanged looks with - was beaten and brutalized when it was found out they liked women in a romantical way. Ellie’s current girlfriend. Her introverted personality balances Ellie’s energy.

    View attachment 210428

    Sam
    A son of a merchant from Parne. An incel with a massive porn collection (drawings on paper and pages ripped from anatomy books). Intelligent but self-centred and resentful. Eagerly awaits meeting Ellie’s hot cousins.

    View attachment 210429

    IMAGES/SCREENSHOTS
    Spoiler
    View attachment 210430

    View attachment 210431

    SYNOPSIS
    Spoiler
    This is my first hobby project I've been working on. It is "episode 1" but it is a self contained silly story (with some serious themes) that I wrote using some ideas I've had in my head for a while. The game is set in a fantasy world, that has a technology rating around year 1750 (with less firearms and some anachronistic elements). This is not really an RPG, but a hybrid visual novel, with heavy emphasis on dialogue and character interaction. There is free movement only in the central areas and I removed combat entirely from this 1st introductory episode. The gameplay consist of different kinds of minigames and "interactive events". They will range from an "evade on map enemies"-type of games, a silly mobile game clone, a short adventure game segment with inventory to a math themed puzzle etc
    That's a promising mapping and gameplay, which means outstanding and astounding! Very good concept, I guess.
  17. @moonwritertheory

    Thanks!
    I wouldn't call the gameplay promising though :D This is just a joke game (in a positive way) where I wanted to use some character ideas I've thought about.
  18. rpgLord69 said:
    @moonwritertheory

    Thanks!
    I wouldn't call the gameplay promising though :D This is just a joke game (in a positive way) where I wanted to use some character ideas I've thought about.
    Oops, sorry. It wasn't the gameplay, I think premise and LGBT representation. Anyway, I already made my game on Game In-Developments, which I already released but still in development.
  19. Ok, time to update the status of the game again. This past month I went over large portions of sketched dialogue, making edits and adding character busts, built a good deal of the adventure mini game, added animated water, received some more art and did a lot of small additions all around. Whew, making games sure is a lot of work.

    What's left is to muster up the energy to create those remaining gameplay elements (and design the magic themed "minigame"), add some animals, birds, weather effects on the maps, make some finishing touches to a lot of stuff, hopefully get the remaining art in a timely fashion...and then music ;(

    -story 100%
    -dialogue <100%
    -maps <100%
    -eventing (other than gameplay) <100%
    -gameplay 65% (evade maps 4/6, "minigames" ~4/6)
    -art <70%
    -music 0%
  20. Time for another update. Found some energy to make the rest of the evade maps and one of the "minigames". One more "minigame" missing (+final parts of one other). Character busts are almost ready, need a couple of edits. Then I still need some multi-character art and clothes edits for sprites. And then have to search for the music (*cries inside*). I only have one song at the moment, but hey, at least that's a start :D

    -story 100%
    -dialogue <100%
    -maps 100%
    -eventing (other than gameplay) <100%
    -gameplay ~85% (evade maps 6/6, "minigames" ~5/6)
    -art ~80%
    -music 5%