For a fight scene, I have an enemy with an unusually low life points. However, he's particularity is that he will be able to regenerate his life.:kaoangry:
I would like to set this:
If the enemy reaches, let's say, 33% of his life or less, he will trigger an attack that will allow him to regain a part of his life.
But he can trigger his attack only 4 times. For that, I configured the following thing: the boss has 4 points of magic and this attack uses 1 point of magic each time.
I configured the attack in the enemy settings so that it is triggered below 33% of life.

But the problem is that the attack doesn't always trigger: when the enemy has less than 33% of life, he can also trigger another attack (and the player can easily kill the enemy:().
I also set the attack in the Troop part with the option "force an action". This time, the attack is triggered automatically when the enemy has less than 33% of life, but in an unlimited way and not only 4 times.:(
Also, when the boss will not be able to use this attack, I would like to make a funny little text, of the style: "oh no, I do not have my magic potion anymore".
Do you know how to solve this?:kaopride:

