Flash and Fade Issues

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Started by jadedthoughts 7 posts View original ↗
  1. I have been working on bringing over my VX Ace project to MV because we really wanted to take advantage of the ability to move things to mobile. While we still have a lot to do on the total conversion front, I wanted to test out the first couple of minutes of Lotia on iOS.

    When I am viewing the start of the game in the simulator it appears that when events are used to cause the screen to flash and fade in, it is only doing so for the right 75% of the screen. The left 25% either doesn't flash, or loads immediately, while the right fades in as expected. Here is screen capture of what I am talking about.

    Any ideas would really be appreciated. Since we do a ton or parallax mapping with overlays, fading in and out is used a ton to make sure assets load smooth. Just for reference, I started working on moving the game over from 640x480 to 1280x720 through the YEP_CoreEngine. It almost looks like the fade / flash is using MV's default resolution instead.
  2. So wondering if anyone else has seen anything like this. I started a brand new project, just to make sure that it wasn't because it was ported over, and I still get the same issues. Can anyone confirm for me that they get the same thing in the iOS simulator after making their project 1280x720?
  3. Have you used any plugins, to change the screen size maybe? Do the dimensions of your maps match that screen size?

    What happens if you don't change the screen size, or don't use a plugin to do it (just add a command in main to resize the screen)?
  4. Currently the map I am testing is 28x15, which should output as 1344x720. Currently I am just using YEP_CoreEngine to handle the screen resize. Let me try out doing it in Main. Will report back shortly.
  5. Yanfly has been providing constant updates to plugins - just check that you have the latest and greatest, in case it is an issue with the plugin.
  6. When I turned off all of the plugins the aspect ratio of the game wasn't correct for iOS, so it had black bars on both sides. However, the flash and the fades worked as intended. Just went to his site and downloaded the latest and greatest from his plugins. Rebuilding it right now. After that and I will screw with a command in main. Thanks for the follow ups, will report back.
  7. That did it Shaz! Thanks so much for the suggestion. Will make sure to keep track of the updates going forward.