I'm testing my game and the text in conversation goes blazing fast and skip to the next text box, giving hardly any time to read... and i can't find a way to adjust the speed... probably is something very simple but i missed it.
Feel like a newb again but... text speed
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You can't adjust the speed that characters are displayed, but you can use the wait codes to force the game to wait to continue.
\. will wait for 1/4th of a second
\| will wait for 1 whole second
\! will wait for the user to press a button before continuing.
In your case, it seems like \. and \| are the way to go. -
Could always use the \w[x] in Yanfly's Message Core to also make each letter go slower if you wanted, but other than that, what Zal said. Usually \! for letting the player control how fast they want to move on to the next part.
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I see... even NES games had the dialog speed option ;_;
Anyway, thank your for clearing that up :thumbsup-left:
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Update
Your advice wasn't working either... i got suspicious and pinpointed the problem...
My USB gamepad was autopressing buttons and speeding the text -_-
Problem solved :)