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Code:
This makes it so the player has a 1/10 chance of guessing the enemy action with Matrix Level 0, but the chance increases each time the Matrix Level is raised.->Variable ActionGuess = Random (0~10) (Randomizes the guessing variable)
->Variable ActionGuess – Variable MatrixLevel (Subtracts Matrix Level from Action Guess)
-- If Action Guess Less than or equal to 5
-> Show message "The enemy is preparing an attack/guard/break attack!"Well, this is it for my overly complicated event system! I hope you guys liked it. Feel free to ask any questions or comment it.